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(Adding limited editions info)
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| publisher= Nintendo
 
| publisher= Nintendo
 
| designer= [[Hidemaro Fujibayashi]] (director)<br>[[Eiji Aonuma]] (producer/group manager)
 
| designer= [[Hidemaro Fujibayashi]] (director)<br>[[Eiji Aonuma]] (producer/group manager)
| released= March 3, 2017<ref>{{Cite web|quote= |author= Nintendo |published= January 12, 2017 |retrieved=January 12, 2017|url= https://www.youtube.com/watch?v=uuC4YLLkqME |title= Nintendo Switch Presentation 2017 |site= YouTube |type=}}</ref>
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| released= March 3, 2017<ref name= "Release Date">{{Cite web|quote= |author= Nintendo |published= January 12, 2017 |retrieved=January 12, 2017|url= https://www.youtube.com/watch?v=uuC4YLLkqME |title= Nintendo Switch Presentation 2017 |site= YouTube |type=}}</ref>
 
| esrb=
 
| esrb=
 
| pegi=
 
| pegi=
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| futuregame= yes
 
| futuregame= yes
 
}}
 
}}
'''''The Legend of Zelda: Breath of the Wild''''' is an upcoming {{LZS}} game for the [[Wii U]] and [[Nintendo Switch]] slated to release in 2017.<ref name= "Nintendo Twitter"/>
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'''''The Legend of Zelda: Breath of the Wild''''' is an upcoming {{LZS}} game for the [[Wii U]] and [[Nintendo Switch]] slated to release in March, 2017.<ref name= "Release Date"/>
   
 
==Story==
 
==Story==
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During the Game Awards 2014, Miyamoto and Aonuma showed a new gameplay video. It demonstrated the scale of Hyrule, which was designed with the open world concept of the original ''The Legend of Zelda'' in mind.<ref>{{Cite web|quote= One of the main things we wanted to do was go back to the open-world concept of the original 'Zelda' games and design with that in mind.|author= Derrik J. Lang|published= |retrieved= December 18, 2014|url= http://abcnews.go.com/Entertainment/wireStory/miyamoto-amiibo-zelda-mario-movie-27699825|title= Miyamoto on 'Amiibo,' 'Zelda' and 'Mario' Movie|site= ABC News|type=}}</ref> It also showed the use of the [[Sailcloth]] and the use of [[beacon]]s for pointing out important landmarks in the huge overworld. Different from previous games, riding horses is done automatically, with Link only needing to steer. This was made in order to focus on the surroundings with the fully controllable camera and on combat with the [[Sword]] or [[Bow]] while riding. Link is also able to vault and slow the game in order to attack enemies more precisely. If an enemy is hit by an Arrow, a metallic sound will play. Enemies also show a life meter above them, similar to when the [[Hero's Charm]] is worn in ''The Wind Waker''.
 
During the Game Awards 2014, Miyamoto and Aonuma showed a new gameplay video. It demonstrated the scale of Hyrule, which was designed with the open world concept of the original ''The Legend of Zelda'' in mind.<ref>{{Cite web|quote= One of the main things we wanted to do was go back to the open-world concept of the original 'Zelda' games and design with that in mind.|author= Derrik J. Lang|published= |retrieved= December 18, 2014|url= http://abcnews.go.com/Entertainment/wireStory/miyamoto-amiibo-zelda-mario-movie-27699825|title= Miyamoto on 'Amiibo,' 'Zelda' and 'Mario' Movie|site= ABC News|type=}}</ref> It also showed the use of the [[Sailcloth]] and the use of [[beacon]]s for pointing out important landmarks in the huge overworld. Different from previous games, riding horses is done automatically, with Link only needing to steer. This was made in order to focus on the surroundings with the fully controllable camera and on combat with the [[Sword]] or [[Bow]] while riding. Link is also able to vault and slow the game in order to attack enemies more precisely. If an enemy is hit by an Arrow, a metallic sound will play. Enemies also show a life meter above them, similar to when the [[Hero's Charm]] is worn in ''The Wind Waker''.
   
The game was originally planned to be released in 2015, but due to new ideas added during the game's development, the release date was pushed forward past 2015.<ref>{{Cite web|quote= So, I must apologize to you all that were expecting the game by year's end, but we are no longer making a 2015 release our number one priority.|author= Nintendo|published= March 27, 2015|retrieved= March 27, 2015|url= https://www.facebook.com/video.php?v=866919960035802&permPage=1|title= Eiji Aonuma, producer of The Legend of Zelda, has a message to share.|site= Facebook|type=}}</ref> During E3 2015, Shigeru Miyamoto reassured in an IGN interview that the game is still planned for a Wii U release and has some "great footage," but is not ready to be shown yet.<ref>{{Cite web|quote= Miyamoto assured fans by stating through an IGN interview that the game is still planned to be released for the Wii U, and stated that 'great footage' would be revealed at some point in the future — just 'not today'.|author= Eduardo Hernandez|published= June 16, 2015|retrieved= |url= http://zeldauniverse.net/2015/06/16/miyamoto-has-great-footage-to-show-off-for-zelda-wii-u-just-not-today/|title= Miyamoto has 'great footage' to show off for Zelda Wii U, just 'not today'|site= Zelda Universe|type=}}</ref> During the Nintendo Direct in November 2015, it was announced that the game is still slated for a 2016 release.<ref name= "Nintendo Direct November 2015">{{Cite web|author= Nintendo |url= https://www.youtube.com/watch?v=VF3AnGHbG6s|title= Nintendo Direct November 2015|site= YouTube}}</ref> In financial documents released in March 2016, the game was shown to have been delayed to a 2017 release.<ref>{{Cite web|author= Nintendo|published= April 27, 2016|retrieved= April 27, 2016|url= https://www.nintendo.co.jp/ir/pdf/2016/160427_4e.pdf|title= Earnings Release for Fiscal Year Ended March 2016|site= Nintendo|type=}}</ref> This was also confirmed later in Nintendo's Twitter.<ref name= "Nintendo Twitter"/> ''Breath of the Wild'' was also confirmed to be released simultaneously on both the Wii U and Nintendo Switch.
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The game was originally planned to be released in 2015, but due to new ideas added during the game's development, the release date was pushed forward past 2015.<ref>{{Cite web|quote= So, I must apologize to you all that were expecting the game by year's end, but we are no longer making a 2015 release our number one priority.|author= Nintendo|published= March 27, 2015|retrieved= March 27, 2015|url= https://www.facebook.com/video.php?v=866919960035802&permPage=1|title= Eiji Aonuma, producer of The Legend of Zelda, has a message to share.|site= Facebook|type=}}</ref> During E3 2015, Shigeru Miyamoto reassured in an IGN interview that the game is still planned for a Wii U release and has some "great footage," but is not ready to be shown yet.<ref>{{Cite web|quote= Miyamoto assured fans by stating through an IGN interview that the game is still planned to be released for the Wii U, and stated that 'great footage' would be revealed at some point in the future — just 'not today'.|author= Eduardo Hernandez|published= June 16, 2015|retrieved= |url= http://zeldauniverse.net/2015/06/16/miyamoto-has-great-footage-to-show-off-for-zelda-wii-u-just-not-today/|title= Miyamoto has 'great footage' to show off for Zelda Wii U, just 'not today'|site= Zelda Universe|type=}}</ref> During the Nintendo Direct in November 2015, it was announced that the game is still slated for a 2016 release.<ref name= "Nintendo Direct November 2015">{{Cite web|author= Nintendo |url= https://www.youtube.com/watch?v=VF3AnGHbG6s|title= Nintendo Direct November 2015|site= YouTube}}</ref> In financial documents released in March 2016, the game was shown to have been delayed to a 2017 release.<ref>{{Cite web|author= Nintendo|published= April 27, 2016|retrieved= April 27, 2016|url= https://www.nintendo.co.jp/ir/pdf/2016/160427_4e.pdf|title= Earnings Release for Fiscal Year Ended March 2016|site= Nintendo|type=}}</ref> This was also confirmed later in Nintendo's Twitter. ''Breath of the Wild'' was also confirmed to be released simultaneously on both the Wii U and Nintendo Switch.
   
 
During E3 2016, the first playable demo was shown. It showed many new features of the game, such as the [[Flurry Rush]], the creation of [[Food]] by collecting [[Material]]s, the use of enemy weapons, the return of the [[Stamina Gauge]], new mini-dungeons called [[Shrine (Breath of the Wild)|Shrines]], and the [[Sheikah Slate]], a new item which has multiple abilities called [[Rune]]s. The demo only featured the [[Great Plateau]] area.
 
During E3 2016, the first playable demo was shown. It showed many new features of the game, such as the [[Flurry Rush]], the creation of [[Food]] by collecting [[Material]]s, the use of enemy weapons, the return of the [[Stamina Gauge]], new mini-dungeons called [[Shrine (Breath of the Wild)|Shrines]], and the [[Sheikah Slate]], a new item which has multiple abilities called [[Rune]]s. The demo only featured the [[Great Plateau]] area.
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===amiibo Support===
 
===amiibo Support===
 
Along with {{TPHD}}, ''Breath of the Wild'' will be compatible with the [[Wolf Link]] [[amiibo]].<ref name= "Nintendo Direct November 2015"/> It will summon Wolf Link as a companion to aid Link defeating enemies and hunting animals. Wolf Link will have the same number of [[Heart]]s saved to the amiibo during the [[Cave of Shadows]]. Three new amiibo were announced for the game, Link Archer, Link Rider, and a Guardian. Their use is currently unknown. The four new amiibo that will be released for Zelda's [[The Legend of Zelda 30th Anniversary|30th Anniversary]] - 8-bit Link, {{OoT}} Link, and Toon Link and Zelda from {{TWW}} - will also have special features in the game. Each amiibo will award a random amount of a different item, with the 8-bit Link amiibo giving Link a random number of [[Arrow]]s and [[Barrel]]s (which will sometimes contain Rupees); the ''Ocarina of Time''-style Link amiibo, a random amount of [[Material#Breath of the Wild|Steak]]s; the Toon Link amiibo, a random quantity of [[Material#Breath of the Wild|Fish]], and the Toon Zelda amiibo, a random number of plant [[Material#Breath of the Wild|Material]]s. They will also sometimes grant Link a [[Treasure Chest]] with a rare item inside.<ref>{{Cite web|quote= The Legend of Zelda 30th Anniversary amiibo are in stores today! Each will offer random items you can use in the game when used with The Legend of Zelda: Breath of the Wild. Legend has it, you may even receive a treasure chest with a rare item if you’re lucky?!<br>8-bit Link will reward you with a random number of barrels. You might find rupees inside too!<br>Ocarina of Time Link will reward you with a random amount of meat.<br>Toon Link will reward you with a random amount of fish.<br>Wind Waker Zelda will reward you with a random selection of plants.|author= Nintendo|published= December 2, 2016|retrieved=December 2, 2016|url= the-legend-of-zelda-30th-anniversary-amiibo-are|title= The Legend of Zelda 30th Anniversary amiibo are in stores today!|site= Tumblr|type=}}</ref>
 
Along with {{TPHD}}, ''Breath of the Wild'' will be compatible with the [[Wolf Link]] [[amiibo]].<ref name= "Nintendo Direct November 2015"/> It will summon Wolf Link as a companion to aid Link defeating enemies and hunting animals. Wolf Link will have the same number of [[Heart]]s saved to the amiibo during the [[Cave of Shadows]]. Three new amiibo were announced for the game, Link Archer, Link Rider, and a Guardian. Their use is currently unknown. The four new amiibo that will be released for Zelda's [[The Legend of Zelda 30th Anniversary|30th Anniversary]] - 8-bit Link, {{OoT}} Link, and Toon Link and Zelda from {{TWW}} - will also have special features in the game. Each amiibo will award a random amount of a different item, with the 8-bit Link amiibo giving Link a random number of [[Arrow]]s and [[Barrel]]s (which will sometimes contain Rupees); the ''Ocarina of Time''-style Link amiibo, a random amount of [[Material#Breath of the Wild|Steak]]s; the Toon Link amiibo, a random quantity of [[Material#Breath of the Wild|Fish]], and the Toon Zelda amiibo, a random number of plant [[Material#Breath of the Wild|Material]]s. They will also sometimes grant Link a [[Treasure Chest]] with a rare item inside.<ref>{{Cite web|quote= The Legend of Zelda 30th Anniversary amiibo are in stores today! Each will offer random items you can use in the game when used with The Legend of Zelda: Breath of the Wild. Legend has it, you may even receive a treasure chest with a rare item if you’re lucky?!<br>8-bit Link will reward you with a random number of barrels. You might find rupees inside too!<br>Ocarina of Time Link will reward you with a random amount of meat.<br>Toon Link will reward you with a random amount of fish.<br>Wind Waker Zelda will reward you with a random selection of plants.|author= Nintendo|published= December 2, 2016|retrieved=December 2, 2016|url= the-legend-of-zelda-30th-anniversary-amiibo-are|title= The Legend of Zelda 30th Anniversary amiibo are in stores today!|site= Tumblr|type=}}</ref>
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  +
===Limited Editions===
  +
Two limited editions are set to be released in North America for the Nintendo Switch. The Special Edition features the game, a tapestry and map, a Sheikah Slate carrying case, a soundtrack with 24 songs, and a Sheikah Eye coin. The Master Edition features the same contents as the Special Edition plus a Master Sword statue.
   
 
==Listings==
 
==Listings==

Revision as of 07:05, 13 January 2017

Template:GameNav Template:Future game Template:Game The Legend of Zelda: Breath of the Wild is an upcoming Template:LZS game for the Wii U and Nintendo Switch slated to release in March, 2017.[1]

Story

Link awakens from a deep sleep and a mysterious voice guides him to discover what has become of the ruined Kingdom of Hyrule. Link meets an Old Man and learns from him that 100 years prior, a great evil known as the Calamity Ganon rose up and laid waste to Hyrule. Unable to be defeated, it was sealed within Hyrule Castle while the ruins of the land were ravaged by nature over time. Although trapped, the Calamity Ganon has grown in power, and Link must defeat it before it breaks free and destroys the world.[2][3][4]

Game Information

Development

The Zelda HD Experience, a The Legend of Zelda tech demo of the Wii U, was shown at E3 2011. On June 20, 2011, Shigeru Miyamoto confirmed that Nintendo is planning on creating an HD The Legend of Zelda title.[5]

Breath of the Wild was officially announced in the Wii U Direct presentation on January 23, 2013. Eiji Aonuma stated that the game intended to challenge what was expected of The Legend of Zelda games, such as the player having to complete dungeons in a specific order or that it is a single player experience. The game was expected to have a long development time, so Nintendo released The Wind Waker HD for the Wii U to decrease the gap between releases.[6] During E3 2014, the first video of the game was shown, revealing Link riding Epona, in addition to a Guardian and Hyrule Field. Link was seen wearing an outfit similar to the one used in The Wind Waker. Eiji Aonuma responded to fan reactions to the character's design stating that the character was not explicitly stated to be Link,[7] but later stated that he was joking.[8]

During the Game Awards 2014, Miyamoto and Aonuma showed a new gameplay video. It demonstrated the scale of Hyrule, which was designed with the open world concept of the original The Legend of Zelda in mind.[9] It also showed the use of the Sailcloth and the use of beacons for pointing out important landmarks in the huge overworld. Different from previous games, riding horses is done automatically, with Link only needing to steer. This was made in order to focus on the surroundings with the fully controllable camera and on combat with the Sword or Bow while riding. Link is also able to vault and slow the game in order to attack enemies more precisely. If an enemy is hit by an Arrow, a metallic sound will play. Enemies also show a life meter above them, similar to when the Hero's Charm is worn in The Wind Waker.

The game was originally planned to be released in 2015, but due to new ideas added during the game's development, the release date was pushed forward past 2015.[10] During E3 2015, Shigeru Miyamoto reassured in an IGN interview that the game is still planned for a Wii U release and has some "great footage," but is not ready to be shown yet.[11] During the Nintendo Direct in November 2015, it was announced that the game is still slated for a 2016 release.[12] In financial documents released in March 2016, the game was shown to have been delayed to a 2017 release.[13] This was also confirmed later in Nintendo's Twitter. Breath of the Wild was also confirmed to be released simultaneously on both the Wii U and Nintendo Switch.

During E3 2016, the first playable demo was shown. It showed many new features of the game, such as the Flurry Rush, the creation of Food by collecting Materials, the use of enemy weapons, the return of the Stamina Gauge, new mini-dungeons called Shrines, and the Sheikah Slate, a new item which has multiple abilities called Runes. The demo only featured the Great Plateau area.

amiibo Support

Along with Twilight Princess HD, Breath of the Wild will be compatible with the Wolf Link amiibo.[12] It will summon Wolf Link as a companion to aid Link defeating enemies and hunting animals. Wolf Link will have the same number of Hearts saved to the amiibo during the Cave of Shadows. Three new amiibo were announced for the game, Link Archer, Link Rider, and a Guardian. Their use is currently unknown. The four new amiibo that will be released for Zelda's 30th Anniversary - 8-bit Link, Ocarina of Time Link, and Toon Link and Zelda from The Wind Waker - will also have special features in the game. Each amiibo will award a random amount of a different item, with the 8-bit Link amiibo giving Link a random number of Arrows and Barrels (which will sometimes contain Rupees); the Ocarina of Time-style Link amiibo, a random amount of Steaks; the Toon Link amiibo, a random quantity of Fish, and the Toon Zelda amiibo, a random number of plant Materials. They will also sometimes grant Link a Treasure Chest with a rare item inside.[14]

Limited Editions

Two limited editions are set to be released in North America for the Nintendo Switch. The Special Edition features the game, a tapestry and map, a Sheikah Slate carrying case, a soundtrack with 24 songs, and a Sheikah Eye coin. The Master Edition features the same contents as the Special Edition plus a Master Sword statue.

Listings

Characters

Animals

Bosses

Enemies

Dungeons

Places

Items

Translations

Credits

Gallery

The following is a gallery regrouping all of the currently hosted images of Gallery:Breath of the Wild.



External Links

References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named Release Date
  2. "I assume you have caught full sight of that atrocity swarming around the castle. That... is the Calamity Ganon. It brought ruin and corruption upon the kingdom of Hyrule 100 years ago. It appeared suddenly... destroying everything in its path. Leaving countless innocents in its wake. Over the last century, the kingdom's purest symbol, Hyrule Castle, has been able to contain that evil. But just barely. There it festers, building its strength for the moment it will unleash its blight upon the land once again. It would appear that moment is fast approaching" — Old Man (Breath of the Wild).
  3. Template:Cite web
  4. Template:Cite web
  5. Template:Cite web
  6. Template:Cite web
  7. Template:Cite web
  8. Template:Cite web
  9. Template:Cite web
  10. Template:Cite web
  11. Template:Cite web
  12. 12.0 12.1 Template:Cite web
  13. Template:Cite web
  14. Template:Cite web
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