The Legend of Zelda: Ocarina of Time Master Quest

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The Legend of Zelda: Ocarina of Time Master Quest
MQ Logo.png
Master Quest US Boxart
Developer(s) Nintendo
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Release date North America February 17, 2003
Japan November 28, 2002
Europe May 3, 2003
Rating(s) ESRB: E (Everyone)
Platform(s) Nintendo GameCube


StrategyWiki Favicon.png Guide/Walkthrough at StrategyWiki

The Legend of Zelda: Ocarina of Time Master Quest is a "Second Quest" version of the original Ocarina of Time for the Nintendo 64. Master Quest contains largely the same content as the original Ocarina of Time, but with redesigned, more difficult dungeons.

Master Quest was available on a special bonus disc that also contained the original Ocarina of Time. This disc was given out in limited quantities with preorders of The Legend of Zelda: The Wind Waker. It was also sold packaged with The Wind Waker in some regions. It is also available in the Ocarina of Time 3DS version.

Contents

History

In the late 1990s, Nintendo planned an add-on peripheral for the Nintendo 64 called the Nintendo 64DD. The Nintendo 64DD used magnetic disks, allowing more memory, extra content, and new games. While Nintendo hoped that the Nintendo 64DD would attract third-party developers, they also had several first-party titles and expansions prepared, including an expansion for The Legend of Zelda: Ocarina of Time entitled Ura Zelda.

Ura Zelda was to be a much harder version of Ocarina of Time, featuring redesigned dungeons to give players who have mastered the original Ocarina of Time new challenges. However, because the 64DD add-on was a commercial failure in Japan, the Ura Zelda expansion was ultimately never released.

Several years later, Master Quest was developed and released for the Nintendo GameCube. Master Quest is generally believed to be the equivalent to or spiritual successor of Ura Zelda, as it features revamped dungeons with a steeper difficulty level, much like Ura Zelda was intended to.

After the release of Master Quest, a ROM version has been ported to the Nintendo 64. It is, however, only playable through emulation.

Changes from The Legend of Zelda: Ocarina of Time

Additional Content

The Master Quest disc also included preview trailers for then-upcoming games published by Nintendo.

  1. The Wind Waker
  2. Metroid Prime
  3. F-Zero GX
  4. 1080 Avalanche
  5. Wario World
  6. Hot Clips (snippets from all of these trailers)
  7. A Link to the Past/Four Swords

Ocarina of Time 3D Changes and Additions

The Master Quest for Ocarina of Time 3D has been completely mirrored

Master Quest for Ocarina of Time 3D is not available from the start. To unlock it, the main quest has to be completed first.[1] Upon doing so, the player will have an option to choose between the Main Quest or the Master Quest after starting up the game, allowing a second playthrough of the game with redesigned dungeons.

This version of the Master Quest has two significant changes. The entire game has been mirrored, similarly to Twilight Princess for the Wii, making Link right-handed as well as flipping the entire overworld map and the dungeons.[2] In addition to the game being mirrored, all of the enemies and bosses will cause twice as much damage to Link, which also applies to the Master Quest's own Boss Challenge version.[3]

The changes between normal gameplay and Master Quest in Ocarina of Time 3D appear similar to that of the PAL version of Luigi's Mansion's Hidden Mansion.

Listings

Glitches

Hacks

Gallery

External links

References

  1. "The Master Quest will not be available from the start of the game. You will need to play through and complete the main quest first. Once you’ve done so, the Master Quest will then be unlocked. At that point, once you start up your Nintendo 3DS, you will have an option to play the Main Quest or the Master Quest. Additionally, the Boss Replay Challenge (more about this in the next news post), has its own Master Quest version, allowing you to battle these bosses on the tougher difficulty settings."[1], Zelda Dungeon.net; retrieved May 12 2011
  2. "For the 3DS remake, the Master Quest has two significant changes. First off, the entire game is now mirrored! That’s right, the entire game has received a complete reflection much like Twilight Princess did for the Nintendo Wii. This means that Link will now be right-handed, the entire overworld map will be flipped, along with all of the dungeons. So Kakariko Village will now be to the West of Hyrule Castle, Lake Hylia will be to the the Southeast, and the Desert Colossus at the far northeast corner of the overworld."[2], Zelda Dungeon.net; retrieved May 12 2011
  3. "In addition to the game being mirrored, the Master Quest is now significantly harder as difficulty adjusters have been put in, causing all enemies to do double the amount of damage each time they hit Link. [...] Additionally, the Boss Replay Challenge (more about this in the next news post), has its own Master Quest version, allowing you to battle these bosses on the tougher difficulty settings."Ocarina of Time 3D: Uber Master Quest; retrieved May 12 2011, Zelda Dungeon.net


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