Template:Dungeons Forsaken Fortress is the first dungeon Link visits in The Wind Waker. It's an ominous island, and most people tend to avoid it.[1] The stone fortress is well-guarded with cannons, searchlights, and hordes of Miniblins, Bokoblins, and Moblins, who patrol and attack any would-be invaders.[2] The Helmaroc King has made his home on the Forsaken Fortress as Ganondorf's servant.[3] It was also the place where Link's sister, Aryll, was held prisoner, along with Mila and Maggie.[4][5][6]
Tetra briefly mentions to Link that the fortress previously belonged to another clan of pirates.[7] This may refer to the Gerudo tribe, and would make the Forsaken Fortress the Great Sea version of the Gerudo Fortress. Additionally, the eye and teardrop symbol of the Sheikah tribe can be seen on the ship perched atop the Fortress.
Entrance to the Fortress
The dungeon is located in the far northwest quadrant of the Great Sea, and it is where Ganondorf has constructed his temporary lair by using a portal from Hyrule under the sea.[8] Link is taken there by Tetra and her pirate crew,[9][10] but he has to visit the place alone with the King of Red Lions later on.
Whilst inhabited by Ganondorf and his minions, the fortress is held in perpetual night. If it is approached during the day, the sun will rapidly fall below the horizon.
Fishman's Comment
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First Visit
During his first visit, Link is catapulted to the fortress by Tetra and her crew. Upon landing, he loses his sword and is left with only his shield to defend himself.[11] In order to reach the room where Aryll is being held, he must travel to each tower and use Boko Sticks to defeat the Bokoblins operating the searchlights.[12] He must also practice stealth while navigating the fortress, as there are Moblins that patrol the fortress who will throw Link in the fortress jail if spotted. Thankfully, the dim-witted nature of the Moblins allows Link to navigate around without being seen by hiding under Barrels. Once he is outside the room where Aryll is being held, he gets his sword back and fights a shielded Bokoblin. Before Link is able to save his sister and the other girls, the Helmaroc King swoops in, grabs Link with his beak, and brings him before Ganondorf. Ganondorf then tells the bird to discard him, ergo his rescue attempt failed and Link ends up unconscious in the Great Sea.
Second Visit
After Link finds the Master Sword, he pays a second visit to the Fortress, where he confronts Phantom Ganon to gain the Skull Hammer, then the Bokoblins who once more use the searchlights, and finally the dreaded Helmaroc King to rescue his sister and the girls from Windfall Island, with the help of Tetra and the pirates.[13] Although he succeeds in the rescue mission this time, he now fails to defeat Ganondorf because the blade of the evil's bane lost its power,[14] and when Link removed it from its pedestal in Hyrule Castle, he lifted the seal that prevented Ganondorf from taking control of Hyrule again;[15] because of this, the Fortress is eventually abandoned and the enemies (Ganondorf included) now move to Hyrule.[16] After Link clears the Wind Temple, it's revealed that the Fortress is indeed uninhabited.
As Link has his sword during the second visit, he is able to defend himself and does not need to use stealth as in the first visit. Moblins will now simply attack him, instead of bringing him to the jail. Also, searchlights that are trained on Link will cause Bombs to be fired at him and will also attract Miniblins.
Third Visit (optional)
As Link explores the game's final dungeon, he can find a way to open the warp spot that Ganondorf and his followers used previously in the Fortress to use it as a shortcut to return to the Great Sea. Should Link return to the fortress after the second visit, he will find that it is no longer in endless night.
Contrary to popular belief, if Link misses the Heart Container gained after defeating Helmaroc King, he still can find it anytime in front of the main wooden gate, near the chest that guarded the Skull Hammer.
Theory
It is interesting to note that along with the other relative locations between some of the islands in The Wind Waker with some of the locations in Ocarina of Time, that the Forsaken Fortress is located in the northwest, just as Gerudo Desert was in Ocarina of Time - both the "home bases" of Ganondorf. The fact that the fortress was inhabited by pirates before Ganondorf's arrival, and in knowing the Gerudo race were pirates themselves, Ganondorf himself leading a gang of thieves before the events of Ocarina of Time, it only emphasizes the possibility that the Forsaken Fortress was the tallest portion of the Gerudo Fortress that survived the Goddesses' flood.
Minor Enemies and Traps
- Blue Bokoblin TWW.png
- Floormaster.png
- Green Bokoblin.png
- Keese Figurine TWW.png
- Laser Moblin Head.png
- Miniblin.png
- Moblin Figurine.png
- Octorok Figurine.png
- Rat Figurine.png
Trivia
- A modified version of the Sheikah Eye Symbol makes a small appearance near the top of the Forsaken Fortress.
- This is also one of the only two dungeons without a Warp Jar. The other is Tower of the Gods.
- This dungeon is unique in that, like Skull Woods in A Link to the Past, it has multiple entrances and exits, given the fact that only the interior is considered to be the dungeon itself (as seen in the Dungeon Map), and the exterior territory belongs to the Great Sea overworld. For the same reason, this fortress is the only dungeon in the game whose boss is fought and defeated outside.
- The tune that plays as Link is thrown in jail also plays in Four Swords Adventures in the Infiltration of Hyrule Castle when the Links are thrown in jail after being spotted by the searchlights.
- Despite seagulls appearing near Aryll's cell room, Link is not able to control them using a Hyoi Pear.
- At any time after defeating the Helmaroc King and discovering Tetra's true identity, Link can choose to return to the fortress and will henceforth find it abandoned. However, the King of Red Lions does not seem troubled by this until the Fishman tells him after Link clears the Wind Temple, even if he was apparently aware of its abandonment beforehand.
Gallery
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Dungeons in The Legend of Zelda Series
Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace
Palace on the Sea · Three-Eye Rock Palace · Great Palace
Light World
Sewer Passageway · Eastern Palace · Desert Palace · Tower of Hera · Hyrule Castle Tower
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Palace of Darkness · Swamp Palace · Skull Woods · Thieves' Town · Ice Palace · Misery Mire · Turtle Rock · Ganon's Tower
Palace of the Four Sword
Main Dungeons
Tail Cave · Bottle Grotto · Key Cavern · Angler's Tunnel · Catfish's Maw · Face Shrine · Eagle's Tower · Turtle Rock · Wind Fish's Egg
Mini-Dungeons
Moblin Cave · Kanalet Castle · Ancient Ruins
Optional Dungeons
Color Dungeon (LADX | LANS) · Chamber Dungeon (LANS)
Child Dungeons
Inside the Deku Tree · Dodongo's Cavern · Inside Jabu-Jabu's Belly
Adult Dungeons'
Forest Temple · Fire Temple · Water Temple · Shadow Temple · Spirit Temple · Ganon's Castle
Mini-Dungeons
Main Dungeons
Woodfall Temple · Snowhead Temple · Great Bay Temple · Stone Tower Temple
Mini-Dungeons
Swamp Spider House · Pirates' Fortress · Oceanside Spider House · Beneath the Well · Ancient Castle of Ikana
Moon Dungeons
Main Dungeons
Spirit's Grave · Wing Dungeon · Moonlit Grotto · Skull Dungeon · Crown Dungeon · Mermaid's Cave · Jabu-Jabu's Belly · Ancient Tomb · Black Tower (Turret) · Room of Rites(OoS | OoA)
Mini-Dungeons
Maku Road · Great Moblin's Keep · Ambi's Palace · Black Tower (Rescue Zelda) · Hero's Cave
Main Dungeons
Gnarled Root Dungeon · Snake's Remains · Poison Moth's Lair · Dancing Dragon Dungeon · Unicorn's Cave · Ancient Ruins · Explorer's Crypt · Sword & Shield Maze · Onox's Castle · Room of Rites(OoS | OoA)
Mini-Dungeons
Chambers of Insight · Sea of Trees · Talus Cave · Death Mountain · Vaati's Palace
Anniversary Edition
Main Dungeons
Forsaken Fortress · Dragon Roost Cavern · Forbidden Woods · Tower of the Gods
Earth Temple · Wind Temple · Ganon's Tower
Mini-Dungeons
Whereabouts of the Wind — Lake Hylia · Cave of No Return · Hyrule Castle
Eastern Hyrule — The Coast · Village of the Blue Maiden · Eastern Temple
Death Mountain — Death Mountain Foothills · The Mountain Path · Tower of Flames
Near the Fields — The Field · The Swamp · Infiltration of Hyrule Castle
The Dark World — Lost Woods · Kakariko Village · Temple of Darkness
Desert of Doubt — Desert of Doubt · Desert Temple · Pyramid
Frozen Hyrule — Frozen Hyrule · Temple of Ice · Tower of Winds
Realm of the Heavens — Realm of the Heavens · The Dark Cloud · Palace of Winds
Main Dungeons
Deepwood Shrine · Cave of Flames · Fortress of Winds · Temple of Droplets · Palace of Winds · Dark Hyrule Castle
Mini-Dungeons
Main Dungeons
Forest Temple · Goron Mines · Lakebed Temple · Arbiter's Grounds · Snowpeak Ruins
Temple of Time · City in the Sky · Palace of Twilight · Hyrule Castle
Mini-Dungeons
Lantern Caverns · Cave of Ordeals · Cave of Shadows (TPHD)
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Master Dungeon
Dungeons
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Master Dungeon
Mini-Dungeon
Lost at Sea Station · Tunnel to the Tower · Take 'Em All On!
Main Dungeons
Skyview Temple · Earth Temple · Lanayru Mining Facility · Ancient Cistern · Sandship · Fire Sanctuary · Sky Keep
Mini-Dungeons
Hyrule
Eastern Palace · Tower of Hera · House of Gales · Inside Hyrule Castle
Desert Palace
Lorule
Ice Ruins · Swamp Palace · Thieves' Hideout · Dark Palace
Skull Woods · Turtle Rock · Lorule Castle
Woodlands — Deku Forest · Buzz Blob Cave · Moblin Base · Forest Temple
Riverside — Secret Fortress · Abyss of Agony · Cove of Transition · Water Temple
Volcano — Blazing Trail · Hinox Mine · Den of Flames · Fire Temple
Ice Cavern — Frozen Plateau · Snowball Ravine · Silver Shrine · Ice Temple
Fortress — Sealed Gateway · Bomb Storage · Training Ground · The Lady's Lair
The Dunes — Infinity Dunes · Stone Corridors · Gibdo Mausoleum · Desert Temple
The Ruins — Illusory Mansion · Palace Noir · Lone Labyrinth · Grim Temple
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Divine Beast Vah Ruta · Divine Beast Vah Rudania · Divine Beast Vah Medoh · Divine Beast Vah Naboris · Hyrule Castle · Final Trial (TCB)
Mini-Dungeons
Trial of the Sword (TMT ) · Yiga Clan Hideout
Ancient Shrines
Akh Va'quot ·
Bosh Kala ·
Chaas Qeta ·
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Dah Hesho ·
Daka Tuss ·
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Gee Ha'rah ·
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Ha Dahamar ·
Hawa Koth ·
Hia Miu ·
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Ishto Soh ·
Ja Baij ·
Jee Noh ·
Jitan Sa'mi ·
Joloo Nah ·
Ka'o Makagh ·
Kaam Ya'tak ·
Kah Mael Shrine ·
Kah Okeo Shrine ·
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Katah Chuki ·
Katosa Aug ·
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Maag No'rah ·
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Mezza Lo ·
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Mirro Shaz ·
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Mo'a Keet ·
Mogg Latan ·
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Mozo Shenno ·
Muwo Jeem ·
Myahm Agana ·
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Ne'ez Yohma ·
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Oman Au ·
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Pumaag Nitae ·
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Qaza Tokki ·
Qukah Nata ·
Raqa Zunzo ·
Ree Dahee ·
Rin Oyaa ·
Ritaag Zumo ·
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Rona Kachta ·
Rota Ooh ·
Rucco Maag ·
Saas Ko'sah ·
Sah Dahaj ·
Sasa Kai ·
Sha Gehma ·
Sha Warvo ·
Shada Naw ·
Shae Katha ·
Shae Loya ·
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Shai Utoh ·
Shai Yota ·
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Sheem Dagoze ·
Sheh Rata ·
Sho Dantu ·
Shoda Sah ·
Shoqa Tatone ·
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Ta'loh Naeg ·
Tah Muhl ·
Tahno O'ah ·
Tawa Jinn ·
Tena Ko'sah ·
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To Quomo ·
Toh Yahsa ·
Toto Sah ·
Tu Ka'loh ·
Tutsuwa Nima ·
Voo Lota ·
Wahgo Katta ·
Ya Naga ·
Yah Rin ·
Zalta Wa ·
Ze Kahso ·
Zuna Kai
Ancient Shrines (TCB)
Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita
Main Dungeons
Wind Temple · Fire Temple · Water Temple · Lightning Temple · Hyrule Castle · Spirit Temple · Gloom's Lair
Level 1 — Ordon Target Practice · Gerudo Stalfos: Defender · Arbiter's Grounds: Ranger
Level 2 — Goron Target Practice · Zora River: Defender · Skull Shooting
Level 3 — Kakariko Target Practice · Fruit Balloons · The Great Bridge: Defender
Level 4 — Zora River Target Practice · Hyrule Castle: Defender · Skulltula Forest: Ranger
Level 5 — Oocca Target Practice · Gerudo Moldorm: Defender · The Shootout
Level 6 — Ordon Target Practice 2 · Bridge of Eldin: Defender · Snowpeak Ruins: Ranger
Level 7 — Underground Target Practice · City in the Sky: Defender · Temple of Time: Ranger
Level 8 — Horseback Target Practice · Snowpeak Ruins: Defender · Darknut Battle
Finale — Ranch Target Practice · Sacred Grove: Defender · Fossil Stallord Battle
- ↑ "Even if I were to consider it... Lately, I've heard nothing but evil rumors about this Forsaken Fortress..." — Tetra (Wind Waker)
- ↑ "Listen up, Link... There's a monster running the searchlight up there! If you can slay the monster, then just maybe it'll shut the searchlight down." — Tetra (Wind Waker)
- ↑ "The Monstrous Helmaroc King. Habitat: Forsaken Fortress. Master: Ganondorf." — Helmaroc King Figurine (Wind Waker)
- ↑ "I may as well tell you that the bird that kidnapped both you and Link's sister has made its foul nest to the north, on the heights of the Forsaken Fortress." — Quill (Wind Waker)
- ↑ "I...was once the richest little debutante in this town. Did you know that? But one day, a monstrous bird came and took me away to a terrible place called the Forsaken Fortress, where I was locked up and held captive. Oh, it was awful!" — Mila (Wind Waker)
- ↑ "Ooh, hoo hoo! My sweet, sweet daughter! My only daughter! Poor Maggie... She was captured by a bunch of villains and taken to the Forsaken Fortress!" — Maggie's Father (Wind Waker)
- ↑ "There are all sorts of strange rumors about this place. What I do know is that long ago, it used to be the hideout of a no-good group of pirates we used to compete with...But they were just small-time. Now, the place looks like it's pretty dangerous." — Tetra (The Wind Waker)
- ↑ "I see... So this is the portal through which Ganon was able to seep into the unsuspecting world above..." — King of Red Lions (Wind Waker)
- ↑ "I'll call you when we reach the Forsaken Fortress, so until then, just go talk to Niko and do whatever he tells you." — Tetra (Wind Waker)
- ↑ "Even if I were to consider it... Lately, I've heard nothing but evil rumors about this Forsaken Fortress... Tell you what. If you come back with something like that, we'll let you stow away on our ship." — Tetra (Wind Waker)
- ↑ "Your sword landed all the way up there? Shoot! I'm sorry! I apologize! I guess my aim was off by a little bit." — Tetra (Wind Waker)
- ↑ "Those searchlights are a real pain, huh? You're going to have to deal with them somehow, I'm afraid... If you can slay the monster, then just maybe it'll shut the searchlight down." — Tetra (Wind Waker)
- ↑ "Hmm... Well, never mind about that. For now, we'll just take these girls. I'm sure their fathers back in town will pay a handsome reward for their return. If you're worried about your sister...don't be. I promise I'll deliver her safely back to your little island." — Tetra (Wind Waker)
- ↑ "You cannot defeat me with a blade that does not sparkle with the power to repel evil! What you hold is useless. Go back to the world below, and tell that to the pathetic fools who made this blade! Its power is gone, and its edges are dull!" — Ganondorf (Wind Waker)
- ↑ "Foolish child. While that sword is indeed the blade of evil's bane, at the same time, it has long played another role... You see, it is also a sort of key... a most wretched little key that has kept the seal on me and my magic intact! By withdrawing the blade, you have broken that seal..." — Ganondorf (Wind Waker)
- ↑ "Ganon has not shown himself above the seas since Valoo unleashed his fiery wrath upon him. And what's worse, there is not a creature stirring in his base of operations in this world...the Forsaken Fortress." — King of Red Lions (Wind Waker)