Wind Temple

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For the temple in Phantom Hourglass that goes by a similar name, see Temple of Wind.
Wind Temple
Wind Temple Interior.jpg
The temple's second room
Location(s) Gale Isle
Game(s) The Legend of Zelda: The Wind Waker
Main Item Hookshot, Treasure Chart ×2
Mini-boss(es) Wizzrobe
Boss(es) Molgera
Quest Reward(s)Master Sword empowered
Heart Container
Element(s)
Forest
Wind
Theme Music

The Wind Temple is the sixth dungeon to be explored in The Wind Waker. It is located within the now-sunken land of Hyrule, beneath Gale Isle.[1]

Contents

Story

Background History

The Earth Temple and the Wind Temple were built in order to protect the Master Sword’s power to repel evil, by means of providing a place for the two Sages to conduct their prayers to the Golden Goddesses.[1] The prayer song for the Sage of Wind was the Wind God's Aria. When Ganondorf escaped to the surface of the ocean, he sought to remove the power to repel evil from the Blade of Evil’s Bane. In turn, he invaded the Wind Temple and killed the Sage of Wind, the Kokiri known as Fado.[2][3] It was here that Fado’s spirit lingered on, awaiting the time when a new Hero bearing the Master Sword would come with a successor Sage to destroy the evil that now haunted the temple.

Entrance to the Temple

Link came with Fado’s successor, the Korok known as Makar, who bore a violin identical to Fado's.[4][5] Together, Link and Makar play the Wind God's Aria to destroy the Sage Stone that blocks the entrance to the Wind Temple.

However, Makar is abducted by Floormasters within the temple, but he is eventually rescued by Link when he discovers the Hookshot after defeating a Wizzrobe within the temple’s depths, using it (alongside his Iron Boots) to free Makar from his cell. The pair then continues on through the vast chambers of the temple until they finally discover the deepest chamber, the chamber of the Sage shrine. Link enters the chamber and confronts Molgera, using the Hookshot and the Master Sword to damage the great sandworm’s weak spot: its tongue. After dealing Molgera its deathblow, Makar enters the shrine and plays the Wind God's Aria while Link conducts with the Wind Waker, causing Fado’s spirit to reappear one final time and play along with them. This action restores the Master Sword to its full power and finally frees Fado of his obligations, allowing him to finally rest in peace.[6] Makar remains within the temple shrine and sends Link back above ground, now armed with a fully-powered Master Sword, to confront Ganondorf.

Themes and Navigation

Link uses the Deku Leaf to safely navigate the enormous main shaft of the Wind Temple.
Wind Temple Symbol2.png
File:Wind Temple Symbol.png
Two of the symbols found scattered throughout the temple

The Wind Temple appears to be a forest-themed dungeon in addition to its wind-related theme. Makar, the Sage of Wind, is himself a forest-dwelling creature (as was his predecessor, Fado), and his planting of small trees throughout the temple only adds to the forest-related atmosphere of the temple. The dungeon is filled with various traps (Spike Traps amongst them) and wind-related puzzles. The dungeon's primary chamber is a long, cylindrical shaft several stories tall that extends deep down into the temple's depths and has small sections that branch off the main shaft, at the bottom of which is a large propelling fan that periodically turns on and off after being reactivated.

Link makes constant use of several tools within this temple, primarily the Hookshot, the Iron Boots, and the Deku Leaf. As Link and Makar make their way through the temple, they will encounter several Sage Stones similar to the one encountered at the entrance, which can only be destroyed when the young duo play together the Wind God's Aria. The Command Melody is also heavily used in this dungeon to take control of Makar, who can reach some locations that Link himself would otherwise find difficult to reach. While controlling Makar, the Korok can plant trees in certain spots that will allow Link to hookshot to them and thus allow him to reach otherwise inaccessible areas. Within the dungeon, Link must face a Wizzrobe as a mini-boss in order to claim the dungeon's treasure, the Hookshot. Meanwhile, in the deepest recesses of the temple's depths, Link must face the great sandworm Molgera as the temple's boss, a battle which requires extensive use of the Hookshot in order to exploit Molgera's vulnerable tongue.

Enemies and Traps

Trivia

Theories

Theory Warning hide
  • It is hinted by both Tingle and Makar that this Temple is dedicated to the Goddess of Wind, who is speculated to be Farore.
  • It is presumed that as with everything else within Hyrule at the time, the Wind Temple is destroyed by the water, along with Hyrule Castle and the Earth Temple. This is hinted by the fact that both the Sage of Earth (formerly located on the Earth Temple) and the Sage of Wind are seen within Tetra's Ship, instead of being in the aforementioned temples, at the end of the game.
  • The Earth and Wind temples may be connected to the Earth and Skyview temples seen in Skyward Sword. The prayers of the Earth and Wind Sages seem to mimic the blessing Zelda placed on the Master Sword, as before said prayers and blessing are invoked, the sword does not shine with the power to repel evil and its guard is folded. The fact that Zelda had to pray at these temples to regain her memories of her life as Hylia (which she presumably needed to invoke the blessing on the sword) also provides a functional connection between the temples. It is possible that Skyview Temple became the Wind Temple, although it is more similar in terms of structure to the Earth Temple of Wind Waker and so may have become said temple instead.

Gallery

References

  1. 1.0 1.1 "The sages should be here in Hyrule...in the Wind Temple to the north and the Earth Temple to the south, praying to the gods. [...] Unfortunately, Ganon seems to have erected some sort of magical barrier down here in Hyrule, blocking our path to the temples. But...each temple should have another entrance high upon Hyrule's mountaintops, which are now islands above the sea." — King of Red Lions (The Wind Waker)
  2. "Hundreds of years passed, and Ganondorf, who should have been sealed at the bottom of the ocean along with Hyrule, was resurrected once again. He gave an order to his minions to attack the Wind and Earth temples, killing the two sages whose prayers gave the Master Sword the ability to destroy evil." (Hyrule Historia (Dark Horse Books), pg. 124)
  3. "I had been praying here so that the power to repel evil would continue to be contained within the blade of the Master Sword... But I was attacked by the evil Ganondorf... and this is what happened to me." — Fado (The Wind Waker)
  4. "You wish to return the power to your blade, don't you? In that case, look for the one who has the same instrument that I hold, and teach him the song you just played. Once you do, I'm certain the holder of the instrument will feel the blood of the sages awaken within his veins." — Fado (The Wind Waker)
  5. "This sacred song that you've conducted has awakened me... I know myself now! I am the sage of the Wind Temple..." — Makar (The Wind Waker)
  6. "Link, I have fully restored the power to repel evil to your Master Sword. ...And my ancestors are most satisfied. I shall continue praying to the gods here." — Makar (The Wind Waker)


Forest minish.png Names in Other Regions Jabber Nut MC.gif
Language Name
Spanish Spain Templo de Viento
French French-speaking countries Temple du Vent
German Germany Zephirtempel
Italian Italy Santuario del Vento
Korean South Korea 바람의 신전

Dungeons in The Legend of Zelda Series

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