Warp Jar
From Zelda Wiki.org
A Warp Jar is a dungeon object featured only in The Wind Waker, which allows Link to warp to any area in a dungeon as long as a Warp Jar exists in that area. A Warp Jar takes the appearance of a bubbling cauldron, with fumes of one of three different colors. There are usually at least two in each dungeon, and in some cases three. There is usually a green pot at the beginning of the dungeon, a blue one in the middle, and yellow one next to the boss's door. If Link climbs into the first one, he will be transported to the location of the second one, and if he climbs into the second, he will be transported to the third, providing the Jar has been found and 'opened'. Climbing into the third Jar transports Link to the location of the first one, providing an easy exit should one be required. Sometimes, Warp Jars must be activated by removing the top of the jar. This may involve using fire to burn off a wooden lid, or blowing up a rock using a Bomb.
Warp Jars function in a similar manner to the flashing warp holes seen in Link's Awakening.


