The Legend of Zelda: Ocarina of Time 3D

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The Legend of Zelda: Ocarina of Time 3D
Ocarina of Time 3D Logo.png
OoT 3D Box Art.jpg
Developer(s) Grezzo[1]
Publisher(s) Nintendo
Designer(s) Grezzo
Shun Moriya (director)
Mikiharu Ooiwa (director)
Hiroyuki Kuwata (director)
Koichi Ishii (producer)

Nintendo
Eiji Aonuma (producer)
Takao Shimizu (producer)
Takashi Tezuka (senior producer)
Shinya Takahashi (senior producer)
Release date North America June 19, 2011[2]
Japan June 16, 2011[3]
Europe June 17, 2011[4]
Australia June 30, 2011[5]
South Korea September 27, 2012[6]
Rating(s) ESRB: E10+
PEGI: 12
CERO: A
GRB: A
CB: G
USK: 6
DEJUS: 10
GSRMR: 6+
Platform(s) Nintendo 3DS


StrategyWiki Favicon.png Guide/Walkthrough at StrategyWiki

The Legend of Zelda: Ocarina of Time 3D is a Nintendo 3DS remake of the Nintendo 64 game, Ocarina of Time. It was officially announced in E3 2010, where only a couple of screenshots of the introduction were released.[7][8][9] In the 2011 Game Developers' Conference, Satoru Iwata hinted at a June release date.[10] Japan's release date was later confirmed to be June 16, 2011,[11] followed by the European release date on June 17[12] and finally releasing in the U.S. on June 19, 2011.[13] The game also includes Master Quest, which was originally released for the Nintendo GameCube.[14]

Contents

Changes and Additions

Graphics

The 3DS version is the first port of Ocarina of Time that recreates the graphics, instead of simply porting over the N64 ones, to take advantage of the more powerful hardware and fit modern standards. It is the first version of the game that is not an emulation, as the Gamecube and Wii versions are. As such, most textures are significantly more detailed, and many models consist of more polygons than the original. In addition, the frame rate has been increased to 30 FPS, compared to the original's 20 FPS. This reduces choppiness significantly.

Revamped Item System

The game includes an all-new system for equipping items. Specifically mentioned at the game's announcement were the Iron Boots, due to the constant swapping necessary in the Water Temple.[15] Both the Iron Boots and Hover Boots have been converted into items, as the Iron Boots are in The Wind Waker and Twilight Princess. In addition, the three different arrow types are accessed in a "sub-menu" that is brought up when the player selects their bow twice in their inventory, rather than being treated as separate items. The new item system consists of two items that are mapped to the X and Y buttons, and two touch-screen only slots that are labeled I and II. Any item can be mapped to these, and they can also be cleared. The item screen now allows players to organize their inventory themselves, rather than each item having a set spot on the subscreen. When acquired, items are automatically placed in the next available spot in the 4×5 grid. Selecting an item shows its full "collection" model on the upper screen, as well as a description, the description being a feature that was first implemented in Majora's Mask.

Controls and Gameplay

Most of the original HUD has been moved down to the touch screen, leaving the upper screen mostly clear of graphic overlays. The only part of the HUD still on the top screen is the A button prompt, which has been redesigned to look transparent. From this bottom screen the player has quick access to their inventory, equipment, and map. The ocarina is permanently assigned to the bottom-left.[16] The bottom screen can also be tapped to switch between inventory, equipment, and map, making it much easier and quicker to switch between tunics, swords, and boots.[17] The bottom screen has a camera icon that can be tapped to switch to view mode, which can be controlled by using the circle pad. The camera can also be controlled by physically moving the 3DS around; for example, if the Nintendo 3DS is held up, Link will look up. The view mode is also used to aim projectile weapons, such as the Fairy Slingshot and Fairy Bow. If the L button is held, it is possible to slightly look around and increase the viewing window by moving the 3DS; this may have been done to accommodate the smaller 3DS screen. Note that this cannot be done when an enemy is being targeted. Any time Navi wants to give advice, the view icon will be replaced with a Navi icon that can be touched to hear what she has to say, and her name will flash along the bottom of the top screen.[17][18]

Master Quest

Ocarina of Time 3D: Master Quest logo

To unlock the Master Quest for Ocarina of Time 3D, the main quest has to be completed first.[19] Upon doing so, the player will have an option to choose between the Main Quest or the Master Quest after starting up the game, allowing a second playthrough of the game with redesigned dungeons. The entire game has been mirrored, similarly to Twilight Princess for the Wii, making Link right-handed as well as flipping the entire overworld map and the dungeons.[20] In addition to the game being mirrored, all of the enemies and bosses cause twice as much damage to Link, which also applies to the Master Quest's own Boss Challenge version.[21]

Boss Challenge

Main article: Boss Challenge
The Boss Challenge selection screen

After defeating a boss, Link will have the option of battling against it once again. This can be done by going to his house and approaching his bed to have the option to go to sleep, which will allow him to rest up and recover his lost health.[22][23] From then, Link has the opportunity to fight against any boss he has already beaten.[24]

In this new feature, battles will be timed, although they will still be played the same.[25] Each time a boss is defeated during the Boss Challenge, the game will tally up the victory and show how many times that boss has been defeated as well as the record time.[26]

After having defeated every boss once again, the Boss Rush mode will be unlocked.[27] In this mode, Link has to fight through every boss, one after another. At the end of each fight, the young hero will be rewarded with a treasure chest containing a power-up, such as Deku Nuts or hearts.[28][29] Throughout the Boss Rush mode, Link can only restore his life between battles by using any of the bottled items he might have with him.[30]

Visions and Sheikah Stones

Main articles: Vision and Sheikah Stone

The Visions selection screen

The main quest of Ocarina of Time 3D also implements a variation of the "Super Guide" feature to show players where to go next if they are stuck at a certain point in the game. This feature, which is simply called Visions, are short clips that demonstrate how to advance in the game instead of completing the puzzle directly for the player like in New Super Mario Bros. Wii.[31] These can be accessed via Sheikah Stones, which are larger, more animated versions of the Gossip Stones from the original game.[32] Link has the option to crawl inside these Sheikah Stones to bring up the Visions screen.[33][34][35] From here, the player can choose one of the Visions listed and get hints on how to complete the specified puzzle or defeat a boss.

Visions are not available in the Master Quest mode,[36] and each Vision will only become available once a certain point in the game has been reached or the player has attempted to solve the puzzle.[37][38] Once a new Vision is unlocked, it will be labeled in red as "New" on the Visions screen, and it will be replaced with a green checkmark once the Vision has been watched. When the goal shown within the Vision is completed, a green "Clear" will appear next to it in the Vision selection screen.[39]

Limited Edition

In Australia, a Limited Edition was available, which included an Ocarina just like the one in the game itself, as well as the chords to play Zelda's Lullaby.

Other Changes

Places

Temples/Dungeons

The Water Temple with the new color-coded doors

Characters

Items

Miscellaneous

Gallery

Illustrations

Box Art

E3 2010

Nintendo World 2011

GDC 2011

Reception

Like the original game, Ocarina of Time 3D garnered nearly universal critical acclaim. Official Nintendo Magazine notably gave the game their highest-ever review score of 98%. The game has been commercially successful as well, having sold 2.95 million copies worldwide as of March 2013.[40]

Video


Ocarina of Time 3D's Introduction


New Features and Touch Screen


Japanese Launch Trailer


Advertisement featuring Robin and Zelda Williams


Advertisement featuring Robin and Zelda Williams (2)

External Links

References

  1. Classification Database - THE LEGEND OF ZELDA: OCARINA OF TIME 3D (G)
  2. GoNintendo - Nintendo reveals Wii/3DS/DS release dates - Wii Play Motion, Mystery Case Files: Dust to Dust, Ocarina and more
  3. Ocarina of Time 3D Teaser Site (Japanese)
  4. A 3D glasses-free spring ahead for all - Nintendo - News
  5. Nintendo of Australia Website
  6. Ocarina of Time 3D Teaser Site (Korean)
  7. E3 2010: Ocarina of Time 3DS On the Way?
  8. Nintendo of America's official Twitter post about the Ocarina of Time 3DS Remake
  9. ZeldaPower.com's Ocarina of Time 3D release; retrieved Oct. 2, 2010
  10. "Nintendo has confirmed that Ocarina of Time 3D* will be made available for the Nintendo 3DS during June."[1], Nintendo 3DS Blog; retrieved Mar. 5 2011
  11. / Ocarina of Time 3D Teaser Site (Japanese)
  12. A 3D glasses-free spring ahead for all - Nintendo - News
  13. "Nintendo of America's just confirmed Legend of Zelda: Ocarina of Time 3D will release on 3DS on June 19 in the US."[2], CVG; retrieved Apr. 12 2011
  14. / GoNintendo - Nintendo reveals Wii/3DS/DS release dates - Wii Play Motion, Mystery Case Files: Dust to Dust, Ocarina and more
  15. Gamespot's roundtable recap (time sig 6:54)
  16. http://www.youtube.com/watch?v=0W68CPInmYc
  17. 17.0 17.1 Ocarina of Time 3DS: More Details - ZeldaUniverse.net; retrieved Jan. 8 2011
  18. New Ocarina of Time 3DS Details - ZeldaInformer.com; retrieved Jan. 8 2011
  19. "The Master Quest will not be available from the start of the game. You need to play through and complete the main quest first. Once you’ve done so, the Master Quest will then be unlocked. At that point, once you start up your Nintendo 3DS, you will have an option to play the Main Quest or the Master Quest (note that you have 3 saves for each game mode, and that you can go back and play the other whenever you like). Additionally, the Boss Replay Challenge (more about this in the next news post), has its own Master Quest version, allowing you to battle these bosses on the tougher difficulty settings."[3], Zelda Dungeon.net; retrieved May 12 2011
  20. "For the 3DS remake, the Master Quest has two significant changes. First off, the entire game is now mirrored! That’s right, the entire game has received a complete reflection much like Twilight Princess did for the Nintendo Wii. This means that Link will now be right-handed, the entire overworld map will be flipped, along with all of the dungeons. So Kakariko Village will now be to the West of Hyrule Castle, Lake Hylia will be to the Southeast, and the Desert Colossus at the far northeast corner of the overworld."[4], Zelda Dungeon.net; retrieved May 12 2011
  21. "In addition to the game being mirrored, the Master Quest is now significantly harder as difficulty adjusters have been put in, causing all enemies to do double the amount of damage each time they hit Link. (e.g. Main Quest Iron Knuckle deals four hearts of damage, while in Master Quest they deal eight hearts of damage) [...] Additionally, the Boss Replay Challenge (more about this in the next news post), has its own Master Quest version, allowing you to battle these bosses on the tougher difficulty settings."Ocarina of Time 3D: Uber Master Quest; retrieved May 12 2011, Zelda Dungeon.net
  22. "-After you defeat a boss, you can “relive its memory”
    -Sleep in Link’s bed in Kokiri Forest to do this"
    [5], Nintendo Everything; retrieved May 12 2011
  23. "One of the many new features with the remake of Ocarina of Time 3D is the inclusion of the Boss Challenge. At any point during the quest, Link can return to his tree house in Kokiri Forest. Inside his tree house this time around, Link will have the option of talking to his own bed. In doing so he’ll have choice of going to sleep, which basically allows you to rest up and fill up your hearts. However, the more interesting decision is the option to relive the various boss battles in the game. It is here that you literally can just battle with any of the bosses that you have already defeated in the game."[6], Zelda Dungeon; retrieved May 12 2011
  24. "However, the more interesting decision is the option to relive the various boss battles in the game. It is here that you literally can just battle with any of the bosses that you have already defeated in the game." — {{{2}}}
  25. "- Boss battles will be timed, but play the same"The Legend of Zelda: Ocarina of Time 3D details – Sheikah Stones and more; retrieved May 12 2011, Nintendo Everything
  26. "There are a few new features this time around during the boss battles. The first of which involves simple record keeping. Each time you defeat a boss during the boss challenge, it will tally up your victory and will always show the total number of times you’ve defeated that particular boss. Additionally, it will give you a time stamp of how long it took for you to defeat this particular boss."Ocarina of Time 3D: Boss Challenge; retrieved May 12 2011, Zelda Dungeon
  27. "- Unlock Boss Rush mode by unlocking and defeating every boss again"The Legend of Zelda: Ocarina of Time 3D details – Sheikah Stones and more; retrieved May 12 2011, Nintendo Everything
  28. "- Fight through every boss, one after another
    - Will be provided a power-up at the end of each fight, such as Deku Nuts or hearts"
    The Legend of Zelda: Ocarina of Time 3D details – Sheikah Stones and more; retrieved May 12 2011, Nintendo Everything
  29. "After unlocking and defeating every boss again, you’ll unlock Boss Rush mode. In this, you’ll have to fight through every boss, one after another. Between battles, you’ll mercifully be awarded a chest containing some kind of power-up (such as Deku Nuts or hearts), similar to the boss mode in Super Smash Brothers Brawl."The Legend of Zelda: Ocarina of Time 3D Hands-On (Boss Rush, Water Temple Super-Guide); retrieved May 12 2011, GameXplain
  30. "However, throughout the challenge you will not be able to restore your life between battles. Thus, you are limited to your full health, as well as any bottled items that you might have with you."Ocarina of Time 3D: Boss Challenge; retrieved May 12 2011, Zelda Dungeon
  31. "These visions are actually pre-recorded snippets of gameplay, each consisting of 3-5 short clips that loosely demonstrate what to do next. They’re not meant to replace video walkthroughs (such as our own), but are instead intended to offer lost gamers at least some idea of what they should do next."The Legend of Zelda: Ocarina of Time 3D Hands-On (Boss Rush, Water Temple Super-Guide); retrieved May 12 2011, GameXplain
  32. "Scattered throughout the environment are Sheikah Stones--a larger and more animated variant of the Gossip Stones of the original. This particular model can be crawled inside in order to receive “visions” of the future."The Legend of Zelda: Ocarina of Time 3D Hands-On (Boss Rush, Water Temple Super-Guide); retrieved May 12 2011, GameXplain
  33. "- Sheikah Stones can be found throughout the world
    - The stones are like the Gossip Stones from the original game"
    The Legend of Zelda: Ocarina of Time 3D details – Sheikah Stones and more; retrieved May 12 2011, Nintendo Everything
  34. "And perhaps the most mysterious addition to Ocarina 3D is the so-called "super guide" feature, which is simply called Visions. You can access these by finding Shiekah Stones, which look like beefier gossip stones. Before, you might only get the current time, but now, you have the option to crawl inside to get hints of the future, which are actually very neat."Zelda: Ocarina of Time 3D - new assets, my impressions; retrieved May 12 2011, GoNintendo
  35. "- Crawl inside the Sheikah Stones to receive “visions” of the future
    - Visions are pre-recorded snippets of footage
    - 3-5 short clips that show what to do next"
    The Legend of Zelda: Ocarina of Time 3D details – Sheikah Stones and more; retrieved May 12 2011, Nintendo Everything
  36. "Also, the Visions are NOT available in Master Quest...you're on your own with that."[7], GoNintendo
  37. "- Unlock the visions as you reach certain points in the game"The Legend of Zelda: Ocarina of Time 3D details – Sheikah Stones and more; retrieved May 12 2011, Nintendo Everything
  38. "Also, the visions are not accessible right from the start and in fact, in order to view some of them, you must get to that particular point in the game. For example, there is a vision of Link battling with King Dodongo inside of Dodongo’s Cavern. This vision will not be unlocked until Link has actually reached the boss battle and attempted to defeat King Dodongo."Ocarina of Time 3D: Visions - No Super Guide; retrieved May 12, Zelda Dungeon
  39. "It is after this point that this vision will become available and it will be labeled in red as New on the visions screen. After you’ve watched the vision, it will be replaced by a large green check-mark. Furthermore, once you’ve completed the goal that is shown within the vision, a green Clear will appear next to the vision on the listing. Interestingly it is impossible to clear the Ganon Battle vision."Ocarina of Time 3D: Visions - No Super Guide, Zelda Dungeon
  40. Top Selling Software Sales Units, Nintendo , Retrieved: May 5, 2013


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