Super Smash Bros. Brawl

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Non-Canon Information! The following article or section is not Zelda canon, and should not be taken as such.


Super Smash Bros. Brawl
Image:SSBB Cover.jpg
Developer(s) Sora
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Release date North America March 9, 2008
Japan January 31, 2008
Europe June 27, 2008
Australia June 26, 2008
Rating(s) ESRB: T (Teen): Cartoon Violence, Crude Humor
PEGI: 12+
OFLC: PG
CERO: A (All ages)
Platform(s) Wii
Predecessor Super Smash Bros. Melee
image:Sw_small_logo.png Guide/Walkthrough at StrategyWiki
Link as he appears in the game
Link as he appears in the game

Super Smash Bros. Brawl is the sequel to Super Smash Bros. Melee. Several characters are returning from the previous games, and many more characters were added as well. The game features an online multiplayer, and has a deep single player experience, called The Subspace Emissary. It was released in North America on March 9, 2008.

In this game, Link, along with other Zelda characters such as Zelda and Ganon, appear in their Twilight Princess incarnations, as opposed to the previous games, where they appeared as depicted in Ocarina of Time. Also Brawl features several Zelda songs, a medley featuring several songs from Ocarina of Time, including the Lon Lon Ranch theme/Epona's Song, Bolero of Fire, Song of Time, Zelda's Lullaby and Saria's Song and a remix of the Great Temple song from The Adventure of Link. Midna's Desperate Hour can be unlocked also.


Contents

Gameplay modes

In Super Smash Bros. Brawl, there are several gameplay modes that can be played by one or more players. While one-player modes do exist, many fans believe that the Super Smash Bros. series' strong point has been its multiplayer. There are five difficulty settings for most modes with computer-controlled characters, ranging from Easy to Intense.

Single Player

Classic Mode

Classic Mode is a simple gameplay mode in which a character is chosen, and is then used to fight through several randomly selected matches (various pairings of characters and stages) back-to-back. Occasionally, a player will be matched with an ally that will help the player fight. All of this culminates in a battle against the boss, Master Hand, and, if certain criteria are met, Crazy Hand.

The Subspace Emissary

Main article: The Subspace Emissary

The Subspace Emissary is the adventure mode present in Brawl. It is largely different from Melee's adventure mode in that Brawl's has an actual storyline and purpose, as opposed to merely being a predetermined set of stages with no coherent flow.

Event Match

Event Matches are matches with predetermined enemies and conditions (such as "defeat enemy x but don't hit enemy y"), and occasionally predetermined player-controlled characters. Several Event Matches unlock stages or characters upon completion, and can be played on three different difficulties. Two players can play an event match, as well.


Multiplayer

The Multiplayer modes of Brawl are known to be random and chaotic. Up to four players can play at once, and any empty character slots can be replaced with computer-controlled characters if desired. There are many rules which can be altered such as whether to play Time (wherein players must defeat each other as many times as possible within a set frame of time) or Stock (wherein players are given a set amount of lives), a coin battle, whether to turn specific items on or off, whether to change character weights or size, and many more options.

Listings

Characters

The Subspace Emissary

Items

Stages