Snapper (Spirit Tracks)

From Zelda Wiki, the Zelda encyclopedia

Jump to: navigation, search

This article is about the enemy from Spirit Tracks. For the turtle-like enemy from Majora's Mask, see Snapper (Majora's Mask).

Snapper
Snapper Large.png
Game(s)Spirit Tracks
Habitat(s)Ocean Temple
Attacks(s)Whip
Effective WeaponsSword, whip

Snappers are blue, bird-like humanoid monsters from Spirit Tracks. They appear in the Ocean Temple, first as a single mini-boss and later as a semi-regular enemy in the dungeon.

Strategy

During the first battle, the Snapper captures Link with its whip, which it will use to swing Link around and attempt to punch him. Link must time his attacks so that he swings as he is being pulled toward the Snapper, so that he hits the Snapper before being hit himself. Attempting to move in and attack will cause the Snapper to swing Link around with the Whip and move away.

Once Link has the Whip himself, he can use it to attack Snappers from a distance, with each hit stunning the Snapper. The fastest way to beat one is to stun it with the whip, then move in and attack while it is stunned. As before, they will attempt to snap or capture Link with their own whips, but are easier to avoid.

Trivia

Gallery

Forest minish.png Names in Other Regions Jabber Nut MC.gif
Language Name
Japanese Japan ムチルダ (muchiruda)

Bosses in The Legend of Zelda

The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward Sword
Personal tools
Variants
Actions
Navigation
Community
Community Partners
Toolbox