Rat

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This article is about the recurring enemy in the main Zelda games; for the enemy in Freshly-Picked Tingle's Rosy Rupeeland, see Rat (Tingle's Rosy Rupeeland).
Rat
TP Rat.png
Game(s)A Link to the Past
The Wind Waker
Four Swords Adventures
Twilight Princess
Phantom Hourglass
Spirit Tracks
Habitat(s)Dark areas
Effective WeaponsAny

Rats are minor enemies. They are relatively easy to defeat, and are found in many Zelda dungeons. They seem to have an affinity for Rupees, and are also possibly related to Real Bombchus.

Contents

Characteristics

Rat sprite from A Link to the Past

Rats, as in real life, are shadow-dwelling creatures, preferring dank, dungeonous sewers, wall holes, and even dark rooms in comparison to light-filled areas. First appearing in A Link to the Past, these weak rodents have changed much over the course of the series, though only in behavior; in respect to their appearance, little has differed since their first iteration. Speaking of physicality, the only rats that do not cater to the A Link to the Past look are two variations seen in Twilight Princess, both of which have more feral appearances, however, the Shadow Vermin looks a bit more squid-like, a facet of their appearance that is most likely based in their exposure to Twilight. Rats, since the beginning, have been devious creatures, known to steal and drop Rupees while running about or upon defeat, carry Keys necessary to progress, and toss bombs at unsuspecting victims, the latter of which occurs commonly in The Wind Waker, where they are known as Bombchu.[1] Providing the rats with nutrition, such as All-Purpose Bait, will turn the Rats in The Wind Waker into benign creatures; they will talk and politely share some of their wares with Link, whether it be a necessary key or some common pickup item like arrows or bombs. Otherwise, they will run into Link, spilling his wallet all and snatching any dropped Rupees However, this type of wholesome nutrition is not the case with the Rats from Twilight Princess, as they are usually found in cellars and in Arbiter's Grounds feeding off of skulls, a trait not familiar to the rats seen in previous titles.

Rat (Figurine from The Wind Waker)
Rat Figurine.png
Habitat: Forsaken Fortress
Favorite Food: All-Purpose Bait
These creatures attack spontaneously and attempt to steal Rupees. The ones that carry bombs around are apparently known as Bombchus.

Variations

Ghost-like Rats

The Arbiter's Grounds also acts as the home to yet another rat variant in Twilight Princess: zombie-like rodents known as Ghoul Rats. These ghostly rats cling onto Link and stunt his mobility, and prevent him from jumping off of the edges of a platform. When they cling onto Link as a wolf, Midna will squirm around wildly. The ghoul rats can only be seen and destroyed when using Link's wolf senses. A spin attack can be used to remove them off of Link. Likewise in Spirit Tracks, an extra-terrestrial rat form exists as well, but only at the game's finale, during the fight with Malladus. In Malladus' first phase, Chancellor Cole attacks Phantom Zelda with ghostly rats that tend to home in on her or circle around her. If one of these rats hits Zelda, Cole will take control of her, forcing Zelda to attack Link.

Trivia

Gallery

References

  1. "These creatures attack spontaneously and attempt to steal Rupees. The ones that carry bombs around are apparently known as Bombchu." — Nintendo Gallery Figurine (The Wind Waker)


Forest minish.png Names in Other Regions Jabber Nut MC.gif
Language Name
Japanese Japan グーズ (Gūzu)
Spanish Spain Rata
French French-speaking countries Rat, Rat teigneux
German Germany Ratte
Italian Italy Topo
Retrieved from "http://zeldawiki.org/Rat"
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