The Magic Armor from The Wind Waker
|Game(s)|| The Wind Waker|
|Cost(s)|| Free (The Wind Waker)|
598 Rupees (Twilight Princess)
|Use(s)||Protecting Link from receiving damage|
|Comparable Item(s)||Guardian Acorn, Armor Seed, Enhanced Defense, Blue Bracelet, Nayru's Charm, Farore's Charm, Nayru's Love, Cane of Byrna|
The Magic Armor is a special barrier in the form of magic or a tunic that negates any damage Link receives from enemies during battle.
The Wind Waker
- See also: Island Trading Sequence
In The Wind Waker, the Magic Armor appears as jewel or crystal, which resembles the three spells from Ocarina of Time. It is an optional item in the game that can be obtained after completing the Island Trading Sequence.
When activated, a magical barrier will cover Link protecting him from any damage, similar to Nayru's Love. The Magic Armor slowly drains Link's Magic Meter while active. In The Wind Waker HD, it consumes Rupees when Link is hit. The Magic Armor will stop working once Link's Magic Meter is depleted or he runs out of Rupees. Link can activate the shield while sailing for protection from attacks during sea battles.
The Magic Armor in Twilight Princess serves the same purpose as in The Wind Waker, but with the lack of a Magic Meter, the Magic Armor drains Rupees for evey second it is equipped, or 12 Rupees when attacked. Once Link runs out of Rupees, the armor loses its color and becomes very heavy, causing Link to move as if equipped with the Iron Boots, having the same effect of sinking in water.
If Link has the Magic Armor equipped and no Rupees, he will be unable to ride Epona. If Link runs out of Rupees while riding Epona, he will be sent flying off her.
Obtaining the Magic Armor
The quest for the Magic Armor can be started after completing the Lakebed Temple. Upon visiting Kakariko Village, Link can find Gor Ebizo in Malo Mart who wishes to reunite funds to repair a bridge that gave access to Hyrule Castle Town from western Hyrule Field, which is important to resume the import of Hot Spring Water to said town. Gor Ebizo (with the help of Malo himself) wants to put to an end the difficult economic situation in Castle Town by purchasing the most luxurious and expensive shop to replace it with one having reasonably-priced products. He needs a total donation of 1,000 Rupees, which Link can provide through various partial donations (unless he can donate that amount at once). After the donation, Link must talk to Gor Liggs, who is outside Malo Mart, who will request that the young hero go to western Hyrule Field to see the progression of the bridge's repair.
Although a Goron manages to repair the bridge, he becomes critically fatigued, and therefore cannot bring Hot Spring Water to the town. If Link speaks to him, he will need to return to Kakariko Village, where Gor Liggs will give him a barrel of Hot Spring Water to revitalize the fatigued Goron. Link must then crosses the western field with the barrel, but numerous enemies, including Leevers and Bulblins, will be there to hinder his progression; and if something happens to the barrel, the young hero will have to return to Kakariko Village for another. Once he reaches the bridge, he can throw the barrel onto the Goron, who will quickly regain his strength and energetically begin importing the Hot Spring Water to Castle Town, leaving a Heart Piece in the process.
Afterward, Link must go back to Malo Mart in Kakariko Village to find that another monetary collection has been initiated; this time to buy out Chudley’s Fine Goods and Fancy Trinkets Emporium. Fortunately, a mere 200 Rupees are required (this is because, thanks to the export of Hot Spring Water, both Malo and Gor Ebizo received a grand donation and they are reserving it toward the shop purchase. Had Link ignored aiding Gor Liggs's son, the money he would have needed would have been 2,000 Rupees). If Link completes the donation, the final objective will be complete. The young hero can now go to Castle Town to find a branch of Malo Mart where the Emporium used to be. Inside, he can find various goods at reasonable prices, including the Magic Armor for 598 Rupees.
- In The Wind Waker, when Link is wearing the Hero's New Clothes during the Second Quest, the Magic Armor, when equipped, will still show the outline of Link's hat even though he is not wearing it.
- The Magic Armor in The Wind Waker resembles the three spells received from the Great Fairies in Ocarina of Time, as all four objects have the same basic appearance, a sphere inside a transparent diamond. In terms of function, the Magic Armor behaves nearly identically to Nayru's Love.
- "You got the Magic Armor! Use your magic power to create a barrier around you that protects you from enemy attacks! Set it to and use it with [Y], [Z], or [X]!" — N/A (The Wind Waker)
- "You got the magic armor! You bought it! You are smart! You bought it at Malo Mart! Wear it and your Rupees will become magical. The armor will protect you, so if you get hit, you lose Rupees, not health. If you run out of Rupees, the armor will go dormant and your movement will become impaired." — N/A (Twilight Princess)
- "Here you are, Link. Try these on! These are special clothes...made of a special fabric that only the honest can see!" — Link's Grandmother (The Wind Waker)
|Items in The Wind Waker|
|Click on an item|
|Items in Twilight Princess|
|Click on an item|
|Names in Other Regions|
|Japanese|| マジックシールド(The Wind Waker)
| Magic Shield|
|Spanish|| Aura mágica
| Magic Field|
|French||Armure Magique||Magic Armor|
|Italian|| Corazza Magica