Kakariko Village in Ocarina of Time
|Game(s)|| A Link to the Past|
Ocarina of Time
Four Swords Adventures
Link's Crossbow Training
A Link Between Worlds
|Item(s)|| Pieces of Heart ×2, Bug Catching Net, two bottles|
Pieces of Heart ×4, one bottle, the two upgrades for the Wallet, Stone of Agony, Quiver upgrade, Song of Storms, Nocturne of Shadow, Gold Skulltula ×6
Pieces of Heart ×3, Hawkeye, one Bomb Bag, Zora Armor, Poe Soul ×2, Male Ant
Pieces of Heart ×4, Bug Net, one bottle, Smooth Gem, Lost Maiamai ×3
|Related place(s)|| Village of Outcasts|
Kakariko Village Graveyard
Kakariko Village (pronounced /ˌkɑː.kɑːˈɹiː.koʊ/, kah-kah-REE-koh) is one of the main settlements in Hyrule, second only to Hyrule Castle Town. It has appeared in several The Legend of Zelda games, making its debut in A Link to the Past. Kakariko is said to have been founded by the Sheikah, attendants who serve the Royal Family of Hyrule, and it used to be their village exclusively before Impa herself opened up the village to the common people. The graveyard by the village is known to be the final resting place of the members of the Royal Family and deceased Zora leaders.
Appearances and Features
A Link to the Past
In A Link to the Past, Kakariko Village is the largest settlement in the game. It is located in the western side of the Light World, just south of the Lost Woods. Here there are several merchants, as well as characters with vital information for Link. Being the largest city in the game, Kakariko Village has a number of businesses, including a blacksmith, a shop, a Street Merchant, a Fortune Teller, a tavern, and an inn.
Kakariko is the home of Sahasrahla, the famed elder, and his family, and it is with the intention to find him that Link first comes to the village. Upon arriving in Kakariko, Link discovers that he has been blamed for the abduction of Princess Zelda, and that some villagers who believe him to be guilty will summon soldiers to arrest him. Others are more sympathetic, and the family of Sahasrahla will provide him with clues as to his whereabouts.
After Link retrieves the Master Sword from its pedestal in the Lost Woods, Kakariko Village will be overrun by soldiers who will attack Link at sight, forcing the village's citizens to remain inside their homes. It is also at this point that Link can free the bird sealed within the Weathercock located in the middle of the village. After the young hero receives the Ocarina from the Flute Boy in the Dark World, Link can play the instrument in front of the statue to reveal a small bird within. Now that the bird has been awakened, Link can call the flying animal so that it can transport the young hero to specific places in the Light World any time the ocarina is played.
Blind, the leader of a gang of thieves, once lived in Kakariko Village, where his home served as the hideout for his mischievous companions. However, when Link visits Blind's home, the hideout turns out to be vacant except for a couple of Treasure Chests lying around. During Link's adventure to rescue the Seven Maidens, he journeys to Kakariko Village's Dark World counterpart: the Village of Outcasts, a town notorious for its corrupt establishments as well as the many thieves it has roaming around. It is here that he finds Blind, who reveals himself to be the boss to the Dark World's fourth dungeon: Thieves' Town.
Ocarina of Time
In Ocarina of Time, Kakariko Village is the main settlement of Hyrule. It is located in the northeastern portion of Hyrule, right next to Hyrule Castle Town and at the foothills of Death Mountain. The town is an entrance to a number of locations, such as the Shadow Temple, the Bottom of the Well, the graveyard, and the Death Mountain Trail.
The village's origins are elaborated upon during the game, explaining that it was founded by the Sheikah, the guardians of the Royal Family of Hyrule. Moreover, it is revealed that the village was home to only those pertaining to the Sheikah tribe, although it was later opened up to the poor commoners by Impa, who was also born and raised in Kakariko. As such, she is often considered the leader of Kakariko Village, not only for having helped the poor commoners of Hyrule, but also for her great efforts in trying to turn the village into a great city to equal the bustling metropolis that is Hyrule Castle Town.
Kakariko Village as seen in Ocarina of Time is one of the most prominent locations in the game due to it being Link's primary destination many times during his adventure through Hyrule. The town is home to many important attractions, such as the windmill, which is used to draw water up from the well, the village's only source of water. It is also the location of the Kakariko Graveyard, where the souls of the fallen Hyruleans, Hylian Royal Family, and Sheikah tribe members are said to rest. The small town also contains many buildings of interest, including a Potion Shop, a Shooting Gallery (still under construction in the earlier time period,) and a Bazaar. Some notable residents include the Cucco Lady, the Carpenters, the Graveyard Boy and his family, and Dampé. Through various actions, Link will obtain numerous items from this village, including the Lens of Truth, a bottle, a Hylian Shield, and several Ocarina Songs, such as the Song of Storms, Sun's Song, and Nocturne of Shadow. The House of Skulltula is also here, where Link will be rewarded based on how many Gold Skulltulas he has killed.
Link's first visit to Kakariko is called upon when Impa advises the young hero to go to her village to learn more about the Spirital Stone of Fire, the Goron's Ruby. When Link first visits Kakariko as a child, he finds that most of the village is under construction due to Impa's goal in trying to improve the small town and turn it into a true city. Later on, once Link learns the Song of Storms as an adult, the young hero can play that melody inside the windmill in front of the Windmill Man to dry up the well, allowing him to explore the interior of the well and obtain the Lens of Truth in the process.
During the time that Link remains in his seven-year slumber due to him retrieving the Master Sword from its pedestal, Ganondorf launches an attack on Hyrule Castle Town, forcing its citizens to flee to Kakariko Village to escape from his wrath. When Link returns to Kakariko after having awakened Princess Ruto as the Sage of Water, he finds the village in flames. The young hero learns from Sheik that the evil shadow spirit, which had been sealed by Impa long ago, has escaped from the bottom of the well, wreaking havoc on the village and setting it on fire (which is later extinguished by the constant rain falling upon the village). The spirit easily defeats both Link and Sheik, and once the young hero regains consciousness, Sheik explains that Impa has gone to the Shadow Temple in an effort to try and seal up the spirit again. Sheik goes on to reveal that Impa is one of the six Sages, and he urges Link to go help Impa by teaching him the Nocturne of Shadow. This song, which is the melody necessary to gain access to the upper part of the graveyard, is the only entrance to the Shadow Temple, where the "Phantom Shadow Beast" Bongo Bongo resides.
Four Swords Adventures
In Four Swords Adventures, the village is set in the extension of darkness into Hyrule that is the Dark World. The darkness in turn has caused a state of anarchy, and the village is now overrun by mad thieves. In addition to that, Shadow Links have furthered the chaos by starting fires around the village. Upon their arrival, the four Links are required to capture the thieves in order to advance north of the village, to a place where they can summon rain, thus quelling the many fires started by the Shadow Links.
In this appearance, Kakariko Village has no prominent features, and is a simple collection of houses with a few residents. However, north of the village lies a pond which houses a rather large Zora, who requires the four Links to help feed him in an optional mini game. After swimming the stream outside the city, the Links encounter and fight a Big Dark Stalfos, and in doing so, rescue one of the four Knights of Hyrule and recover the Green Royal Jewel.
|Enemies Encountered in this Area||Items Obtained in this Area|
In Twilight Princess, Kakariko Village is located in the Eldin Province, right below Death Mountain and just southeast of Hyrule Field. It has several homes, as well as a Bomb Shop, an inn, a sanctuary, a spring, and a hot spring. Moreover, a graveyard can also be found right behind the sanctuary, housing the tombstone of the King Zora. According to Queen Rutela, Kakariko Village is considered to be a "sacred place for the Zora people" since that is where they take their eternal rest. This town is where many of the important plot events occur and where many items for the game can be bought and found, such as bombs, the Hawkeye, a Hylian Shield, and the Zora Armor.
By the time the events of Twilight Princess take place, most of the townsfolk have been already transformed into Shadow Beasts due to the Shadow Invasion. The only survivors left seem to be Renado, Luda, and Barnes, and because of this, Kakariko seems to be a rather desolate place with many dilapidated buildings. When Link visits the village, he finds Beth, Colin, Talo and Malo taking refuge inside Renado's sanctuary along with Barnes and Luda. It is here that Barnes recalls how a woman was attacked by a Shadow Beast and, although a group of villagers went to save her, she was already gone by the time they arrived.
Once Link returns light to the Eldin Province, it is explained that Renado, who is actually the shaman of the village, took the Ordon children in after the Shadow Beasts left them to die. It is then that the young hero is tasked with retrieving the second Fused Shadow from Death Mountain in order to cleanse their sacred grounds from evil. However, after trying unsuccessfully to climb the mountain, he returns to Kakariko to find a wild Epona being controlled by Bulblins but is eventually able to tame her.
Link visits Kakariko Village once again just in time to witness Colin, who pushed Beth out of harm's way, being kidnapped by King Bulblin. Later on in the game, the young hero must lead Telma's caravan from Hyrule Castle Town all the way to Kakariko in order to bring the dying Prince Ralis to Renado, the only person capable of saving the young Zora boy. After successfully reaching the village and placing Prince Ralis in the village's care, Queen Rutela makes an apparition to Link and beckons him to follow her to the graveyard, where she rewards him with the Zora Armor for saving her son.
After obtaining the Mirror Shard in the Temple of Time, Link will receive a letter from Renado urging him to visit the village again since he has a clue on how to retrieve Ilia's Memory. Ilia eventually recovers her memory with the help of the Horse Call, an item which she gives to Link inside the sanctuary to aid him on his quest.
Kakariko Village is last seen during the ending credits when the Ordon children are saying their farewells to Luda and Renado as they get ready to depart back to Ordon Village with the help of Rusl and his caravan.
- Main article: Hidden Village
Another area in Twilight Princess, called the Hidden Village, bears resemblance to Kakariko in Ocarina of Time. In fact, a sign written in Hylian on the outskirts of the village reads "Welcome to Old Kakarico [sic]". Impaz, the sole inhabitant of the town, claims that she was named after the founder of the village, who is implied to be Impa from Ocarina of Time. She also states that the village used to be the secret home of a tribe that served the Royal Family of Hyrule, presumably the Sheikah. All of these points suggest that the Hidden Village was once the Kakariko Village seen in Ocarina of Time.
A Link Between Worlds
Kakariko Village is the largest settlement in A Link Between Worlds, and appears almost identical to its A Link to the Past appearance. It is located in the westernmost part of Hyrule, located directly south of the Lost Woods, and north of the desert. There are numerous shops, merchants and buildings in the town, and even has its own Weather Vane, located in the same position as the Weathercock in A Link to the Past.
While the village is almost exactly similar to its A Link to the Past predecessor, there are still some locations worth noting. The Milk Bar is located to the south, where Link can purchase Milk; it is also the basis for a bottle sidequest later on. There is a smaller shop located in the northern region of the village, where Link can purchase Shields, Scoot Fruit, and Foul Fruit. A Street Merchant can also be found in the village, just slightly to the west of the Weather Vane.
Other notable items Link can receive here are Empty Bottles, the Smooth Gem after its quest is initiated and it is purchased from the village merchant, the Bee Badge, and the Bug Net. Link can also take part in the Fortune's Choice mini-game, which is found on the east side of town. Gramps can also be found in the western region of the village, and teaches Link about using Streetpass.
Kakariko Village has three Lost Maiamais hidden in it. One can be found on top of the roof with a rock on it - this requires a Cucco and the Power Bracelets to reach it. There is another behind the Cucco Lady's house, in the patch of sand, which requires the Sand Rod to uncover. The final one is in the tree in the southwest of town, and must be knocked down with the Pegasus Boots.
Link's Crossbow Training
|Ambiguously Canon Content||hide|
A Link to the Past comic
Kakariko Village Theme
Kakariko Village Theme is a song that has been featured in several Zelda games. It cannot be learned and played using an in-game instrument at any point. The official guide for Ocarina of Time had the Ocarina notes for it in as a bonus. The song, like nearly all Zelda songs, was written by Koji Kondo.
The song was first used in A Link to the Past. It appeared again, only slightly altered, in Ocarina of Time. It was used next in Four Swords Adventures. It also featured in Twilight Princess, however in this instance the song was remixed and heavily modified. It reappeared once more in A Link Between Worlds, being a remastered version of the theme from A Link to the Past.
It is usually played when Link enters Kakariko Village. The only exceptions to this is that it no longer plays outdoors in A Link to the Past after defeating Agahnim for the first time, and that it doesn't play in most of the village in Ocarina of Time between the time the village is aflame and the Shadow Temple is beaten.
The instructions for the song performed on the ocarina enclosed:
A, C-down+Up, A, C-left, C-down+Up, C-up
A, C-down+Up, A, C-left, C-down+Up, C-up
C-up, C-up+Up, C-down+R, C-up+Up, C-up, C-left
C-left, C-left, C-right, C-down+Up
C-down+Up, C-down+Up, C-down+R, C-right, C-down+Up, A
A+Down, A+Down+Z, A+Down, A, A+Down+Z
C-down+Up, C-down+Up, C-down+R, C-right, C-down+Up, A, C-up
C-up+Down, C-left, C-right, C-right+Down
- The name "Kakariko" may have originated from "cocorico", a French onomatopoeia for the sound of a crowing rooster. It may also come from the Spanish verb "cacarear", which means the crowing of a chicken. Cuccos appear in every incarnation of Kakariko Village. The village's name in the French version is, in fact, "Cocorico".
- In one of the houses in Kakariko Village from A Link to the Past, Link can find a portrait with Mario on it. If the young hero pulls it, he'll obtain Rupees.
- In Ocarina of Time, the village's theme song in the past differs with the theme heard in the future. The village's future incarnation is known as the orchestrated version. Both songs (past and future) are included in the The Legend of Zelda: Ocarina of Time 3D Official Soundtrack.
- Although the village's theme song is featured in Four Swords Adventures, it is used for the Village of the Blue Maiden and not Kakariko itself. Likewise, a remixed version of the song is used for Windfall Island in The Wind Waker.
- "R.I.P. / Here lie the souls of those who swore fealty to the Royal Family of Hyrule / The Sheikah, guardians of the Royal Family and founders of Kakariko, watch over these spirits in their eternal slumber." — Tombstone in Kakariko Graveyard (Ocarina of Time)
- "Zelda's attendant, the great Impa, opened this village to the common people." — Clock soldier in Kakariko Village (Ocarina of Time)
- "You were right to bring him here. Kakariko Village is a sacred place for the Zora people. It is where we take our eternal rest. My husband in life, King Zora, also rests his spirit here." — Queen Rutela (Twilight Princess)
- "Meet the elder of the village and get the Master Sword." — Loyal Sage (A Link to the Past)
- "WANTED! This is the criminal who kidnapped Zelda. Call a soldier if you see him!" — A sign in Kakariko Village (A Link to the Past)
- "Hey! Here is Link, the wanted man! Soldiers! Anyone! Come quickly!" — A woman (A Link to the Past)
- "Oh, Link. The rumors say you kidnapped the Princess, but I still trust you." — Old Woman sweeping (A Link to the Past)
- "Hi Link! Elder? Are you talking about the grandpa? OK, but don't tell any of the bad people about this. He's hiding in the palace past the castle. I will mark the spot on your map. Here you are..." — Sahasrahla's Grandson (A Link to the Past)
- "Yo Link! This house used to be a hideout for a gang of thieves. What was their leader's name... Oh yeah, his name was Blind and he hated bright light a lot." — Man in Blind's Hideout (A Link to the Past)
- "At the foot of Death Mountain you will find my village, Kakariko. That is where I was born and raised." — Impa (Ocarina of Time)
- "This village used to be a Shiekah [sic] village, but the great Impa opened it to everyone." — Soldier by Impa's Old House (Ocarina of Time)
- "Impa, the leader of Kakariko Village, had sealed the evil shadow spirit in the bottom of the well...." — Sheik (Ocarina of Time)
- "I am the boss of the carpenters that Impa hired to improve this village and make it into a true city!" — Carpenters' Boss (Ocarina of Time)
- "Ever since he escaped from Hyrule Castle Town, he's become even more timid!" — A Man in Kakariko Village (Ocarina of Time)
- "Since Ganondorf came, people in the Castle Town have gone, places have been ruined, and monsters are wandering everywhere." — Malon (Ocarina of Time)
- "A terrible thing has happened! The evil shadow spirit has been released! Impa, the leader of Kakariko Village, had sealed the evil shadow spirit in the bottom of the well.... But the force of the evil spirit got so strong, the seal of the well broke, and it escaped into the world!!" — Sheik (Ocarina of Time)
- "I believe Impa has gone to the Shadow Temple to seal it up again, but...she will be in danger without any help! Link! Impa is one of the six Sages. Destroy the evil shadow spirit and save Impa! There is an entrance to the Shadow Temple beneath the graveyard behind this village. The only thing I can do for you is teach you the melody that will lead you to the Shadow Temple... This is the melody that will draw you into the infinite darkness that absorbs even time... Listen to this, the Nocturne of Shadow!!" — Sheik (Ocarina of Time)
- "Do you know this village, Link? Kakariko was once home to many kind people. Now however, it's become a rather dangerous place. The darkness that cloaks its people has cost many of them their humanity. It's madness. How much stronger will this darkness in Hyrule grow?" — Kaepora Gaebora (Four Swords Adventures)
- "I've built a fence around the village to keep any thieves from escaping! If you want to leave the village, you have to capture ten thieves first." — Old Man (Four Swords Adventures)
- "Oh, I'm so hungry... I want to chow down on those fish, but I can't catch 'em! If you can get 10 or more of them in my mouth, I'll give you a reward!" — River Zora (Four Swords Adventures)
- "Kakariko Village is a sacred place for the Zora people. It is where we take our eternal rest." — Queen Rutela (Twilight Princess)
- "They sure didn't seem impressed by my bombs! How long do you think we can hold this sanctuary against beasts that strong, huh? Once they attack, it's OVER! Remember the lady from the general store? Just one of those things attacked her, and a whole gang from town went to save her! And what happened? She was already gone, and there were TWO monsters waitin'! ...You connectin' the dots? That means that if we get attacked by them, then we'll be..." — Barnes (Twilight Princess)
- "The beasts took us and left us to die...but Mr. Renado found us." — N/A (Twilight Princess)
- "The dark power you seek lies in the sacred grounds of the proud mountain dwellers. But already those grounds have been defiled, draped in shadow and seeded with evil. You must go to those sacred grounds and cleanse them." — Eldin (Twilight Princess)
- "That old coot reminded me, though... I've heard of a shaman in Kakariko Village, in the Eldin lands, who's tended Gorons and Zoras." — Telma (Twilight Princess)
- "Looks like we've got one young swordsman left! And not only that, but it looks like this brave young man will escort us, so get ready to go, honey. Pronto!" — Telma (Twilight Princess)
- "I am deeply grateful to you for aiding my son in his time of need." — Queen Rutela (Twilight Princess)
- "My name is Impaz. I'm the last resident of this poor village. My name comes from the great one who built this village so long ago... This village was once the secret home of a proud tribe who served the royal family..." — Impaz (Twilight Princess)
- "Well, young man, when the maidens began to disappear, the rumors began to fly. When Sahasrahla heard that the wizard might be responsible, he said, 'so it has begun...' and disappeared himself! [...] I'm sorry, but you know wise men like him... They often wander off without notice, in search of enlightenment. If you ask in the village, someone may know where he is... If I may ask, why are you looking for him?" (A Link to the Past (Nintendo Power), pg. 5)
- "Hey! It's HIM! [...] You are under arrest by order of the king! Get moving!" (A Link to the Past (Nintendo Power), pg. 7)
- "The old man asked me to take care of his wife while he went away." (A Link to the Past (Nintendo Power), pg. 9)
- "Look at me! Do I LOOK like a bad guy?" (A Link to the Past (Nintendo Power), pg. 9)
- "Leaving Sahasrahla, Link returns to Kakariko Village to look for clues to the location of the remaining two pendants..." (A Link to the Past (Nintendo Power), pg. 4)
- "The House of Books is ablaze! The soldiers must have laid torch to it!" (A Link to the Past (Nintendo Power), pg. 4)
- "Hey, buddy! I just remembered! I have something that may help! Sahasrahla showed it to me! It's a bird that you can ride on!" (A Link to the Past (Nintendo Power), pg. 8)
- "Link: So all the approaches to the castle are blocked by Agahnim's sentries?
Boy: Yep! Even approaching the castle means certain death!" (A Link to the Past (Nintendo Power), pg. 5)
- "That gives me an idea! I believe that a large bubble...filled with hot hair...will float! But to make such a thing...in one day...will be...hard work!book=A Link to the Past" (' (Nintendo Power), pg. 5,6)
|Locations in A Link to the Past|
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|Regions in Ocarina of Time|
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|Hyrule in Twilight Princess|
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