Community:Hyrule: Total War

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Non-Canon Information
Hyrule: Total War
Banner1.jpg
Developer(s) Credited to Nintendo
Publisher(s) Credited to Nintendo
Designer(s) Undyingnephalim
Release date North America TBA
Platform(s) PC


StrategyWiki Favicon.png Guide/Walkthrough at StrategyWiki

Hyrule: Total War is a fan developed Zelda Real-Time Strategy game that allows players to field and command armies from many of the series' iconic races and cultures. Players will construct cities, build empires, and ultimately manipulate the history of Hyrule through their actions of warfare and diplomacy.

Contents

About

Players will be able to field massive armies from many of the iconic races portrayed in the Zelda series

Originally imagined as The Gerudo Wars, it was eventually decided that the game would instead depict a much more massive span of time and was thus renamed Hyrule: Total War. For several years the creator struggled to find a suitable 3D engine that could accommodate and depict the major races of the Zelda series in a game of epic warfare. Eventually The Creative Assembly allowed for development of the game using their Medieval II Engine.

Gameplay

Hyrule: Total War is defined as a tactical Real Time Strategy game. Players will take control of one of twenty one different factions from the Zelda universe, each faction having access to various architecture, soldiers, and characters iconic to the Zelda series. After choosing from these factions the player will build up cities, field armies, make alliances with other races and wage war on those that do not comply. The city and empire building aspect of the game will take place on a large turn based overworld map, while warfare and battles will unfold in real time landscapes with players maneuvering armies to clash each other.


The opening cinematic of the game. Armies of the Hylians, Gerudo, Goron, Zora, Kokiri, Gohma, Moblins, Darknuts, Lizalfos, Stalfos, Sheikah and Labrynna are shown battling each other


Factions and Characters

There will be a total of twenty factions in Hyrule: Total War, nineteen of which are playable.

In addition to armies, players will be able to summon iconic characters from the series, such as Princess Zelda herself

NPC Factions

Story

The game will take place over several hundred years. Players will be able to dramatically effect the history of Hyrule and determine the fate of key characters such as multiple incarnations of Princess Zelda

Hyrule: Total War will transpire across several hundred years of history which the player will be able to determine the outcome based on the actions of his or her chosen faction. If played in accordance to plan then history will transpire properly with the Hero of Time defeating anyone attempting to dominate Hyrule. If the player chooses to deviate then the outcome of the game can have radically different outcomes, such as Ganondorf killing Princess Zelda and taking over the Kingdom of Hyrule.

Differences from Canon

The creator has repeatedly stated that Hyrule: Total War is its own story and is not connected to canon in any way. He describes the game as "Christopher Nolan's Batman movies compared to Tim Burton's. The characters are same, but the plot and the way events unfold are different to each director. It's not safe to assume events in Hyrule: Total War will transpire as they did in official Zelda games, especially with the freeform nature of the game."

Release

Though Hyrule: Total War has not been completed or released there are several demos available at http://www.twcenter.net/forums/showthread.php?t=421448

Development and Ownership

Though it is a fan-made game, full credit is given to Nintendo once again. The game is not being sold for profit, and is only being shared as a tribute to Nintendo's Zelda series.

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