|Game(s)||The Adventure of Link|
|Other Media||Captain N: The Game Master|
Palace on the Sea
Horsehead is the first boss in The Adventure of Link, and is encountered in the penultimate chamber of the Parapa Palace, protecting the temple's statue. Upon his defeat, like all bosses in the game, a key drops from above that allows Link to pass through into the final room that contains the Stone Statue to set the Crystal into.
Horsehead wields a mighty, spiked club and sports heavy armor around its entire body, except for the head. In this battle, Link must perform continuous jump slashes with his sword at the boss' weak skull; it is the only way to inflict damage. The boss' club is the most detrimental weapon Link encounters in the game thus far - in only a few blows, Link's health may be completely depleted. As such, Link is knocked back significantly harder and further when struck by Horsehead's club, compared to distance Link is pushed away by other enemies' attacks. Horsehead also attempts to slowly herd Link towards one side of the screen, giving Link little opportunity to escape while the boss bludgeons him with persistent blows. After a significant amount of hits, Horsehead explodes and Link is provided 50 experience points.
Although it is not necessary to battle Horsehead with anything other than the sword, use of the Shield magic will greatly reduce the damage dealt by Horsehead's blows.
- In the Japanese version of the game, Horsehead roars during battle, similar to the bosses from The Legend of Zelda.
- Horsehead also appears twice in the Japanese version; a second Horsehead is in the Palace on the Sea, prior to a false wall. Defeating him gives Link a key, much like fighting him in Parapa Palace. In the NES version, he was replaced with a Blue Iron Knuckle, and the locked door after the false wall was removed.
- Horsehead was referred to by his Japanese name, Mazura, in The Official Nintendo Player's Guide section covering Zelda II.
- "Horsehead guards the statue with diligence. Link's attacks to his armored body are wasted effort; instead, he must jump up and strike him directly on his huge head." (NES Game Atlas (Nintendo of America), pg. 66)
- "Who dares to steal my Golden Key?" — Horsehead (Captain N: The Game Master, Episode 16 )
- "You are too puny and weak for Horsehead." — Horsehead (Captain N: The Game Master, Episode 16 )
- "Prepare to meet thy fate, intruder." — Horsehead (Captain N: The Game Master, Episode 16 )
- "Sorry you had to eat dirt, pard, but I just remembered: Horsehead's only vulnerable in one spot - on his head." — Kevin (Captain N: The Game Master, Episode 16 )
- "The Temple Guardian is a strong enemy who guards the Stone Statues of the Temple. The horse-faced Mazura is in the First Temple. Fight it with increased power by using the Spell of the Shield." (The Official Nintendo Player's Guide (Nintendo of America), pg. 47)
|Names in Other Regions|