From Zelda Wiki, the Zelda encyclopedia
Four Swords Adventures, and Four Swords by connection, is the only Zelda title to date to operate under arcade-style mechanisms, passing the individual regions of Hyrule as "stages". Unlike titles such as Link's Awakening, Twilight Princess, and Spirit Tracks just to name a few, where regions fluidly merge into one another via an overworld map, Four Swords Adventures consists of eight, blocked-out, stages that consist of three levels each: two diverse levels that lead to a temple-like third. The listing that follows is arranged in the order Link encounters them: the stages are in bold and the levels are beneath.
Stages
Map of Hyrule from
Four Swords Adventures
- Whereabouts of the Wind
- Lake Hylia
- Cave of No Return
- Hyrule Castle
- Eastern Hyrule
- The Coast
- Village of the Blue Maiden
- Eastern Temple
- Death Mountain
- Death Mountain Foothills
- The Mountain Path
- Tower of Flames
- Near the Fields
- The Field
- The Swamp
- Infiltration of Hyrule Castle
- The Dark World
- The Lost Woods
- Kakariko Village
- Temple of Darkness
- Desert of Doubt
- Desert of Doubt
- Desert Temple
- Pyramid
- Frozen Hyrule
- Frozen Hyrule
- Temple of Ice
- Tower of Winds
- Realm of the Heavens
- Realm of the Heavens
- The Dark Cloud
- Palace of Winds
Dungeons