From Zelda Wiki, the Zelda encyclopedia
|Game(s)||The Minish Cap|
|Inhabitant(s)||Rope, Peahat, Eyegore Statue, Scarblade, and Swiftblade I|
|Related place(s)||Wind Ruins|
Appearing exclusively in The Minish Cap, the Castor Wilds is a large marshy area in western Hyrule, primarily serving as a gateway between Western Wood and Wind Ruins. Monsters in this area primarily include Ropes and Peahats, but there are some Eyegore Statues as well.
Marshy swamp water is a unique characteristic of the wilds. Link will not immediately drown upon stepping into the water, but begins to sink as if in quicksand, his foot speed significantly slows. To cross the swamps safely, Link needs the Pegasus Boots.
When Link reaches the entrance to Wind Ruins, it is blocked by three Mysterious Statues, each of which ask to fuse Golden Kinstones. Each of the needed kinstones can be found somewhere in Castor Wilds: one guarded by a Darknut in a cave to the west, a second in a cave to the north, and the third in a cave near the center. All three must be collected and used to pass through. Somewhere near the north-west of Castor Wilds, the bow can be found when shrunk to Minish size, which is guarded by Mulldozers.
|Names in Other Regions|
|Japanese||タバンタ秘境 (Tabanta Hikyō)|
|Locations in The Minish Cap|
|Click on a location|