Big Octo (Mini-Boss)
From Zelda Wiki.org
- For the enemy featured in The Wind Waker, see Big Octo (Great Sea)
| Big Octo | |
|---|---|
| |
| Game(s) | Ocarina of Time, Majora's Mask |
| Dungeon(s) | Inside Jabu-Jabu's Belly |
| Weakness(es) | Boomerang, its backside, bow (MM only), boat (MM only) |
Another strategy to defeat him prolongs the battle, but it is a good way to ensure not being hit. Hit the creature with your boomerang to stun it, then when it spins around, throw the boomerang at it again to stun it again (you will need to target the boss in order to do this effectively). Chances are, you'll stun it when it turns its weak spot to you. Other times, it will turn its face to you.
A third strategy requires losing one heart of health, but is by far the easiest and fastest way to kill the creature; if Link walks into the Big Octo (each time costs half a heart), then it will shake, then turn around and head the other way. If Link is quick enough, he can throw the boomerang at the Big Octo, hitting it from behind and stun it, then attack its weak spot with a jump slash (Z+A+forward), doing double damage. Doing this twice will kill the Big Octo.
The Big Octo also appears in the swamps of Termina, guarding the way to the Deku Palace and the Deku Shrine. There are three of them in total, and they are far easier to kill than in Ocarina of Time, a single shot from the bow sufficient. However, the first time around, Link must ram into them with the boat. They also automatically die after completion of Woodfall Temple. They do little in Majora's Mask except for blocking passage to the palace, or sucking Link towards them and spitting him away if he comes too close.



